Seriously, Inno?
To which of the following minorities do you think that most of the FoE players belong?
* "eternal" students (time for playing "forever", no "need" to care about anything else)
* Lottery-jackpot-winners (♫ no mor need for working nine to five ♫)
* Scool-kids which ambition to become president of Schlaraffia?
* Workless people?
Well - the FoE-Players are a sufficiently large sample of people to have some chance to find one or two members of at least a few of these groups among them, but I doubt, that these groups represent a significant percentage of the FoE-Players.*)
I think that the majority of us needs to go to work every day (well, except on weekend and in the much-too-short vacation) - and I am quite sure that the majority of our bosses are "not amused" when they see us logging in on the smartphone to collect/restart the next cycle of 4-hour-productions.
Solution: Forge of Blacksmiths - but is this really the style what Inno intends us to play? Or.... well, getting out of bed at midnight to collect / restart productions? *yawn*
*) Disclimer: I DON'T want to insult any of the FoE players - I just want to point out that I have the impression that Inno is wrong about how they estimate the available time (and overestimating the available daytime for logging in) for playing for most of the FoE-players.
Hint: What might work on the alpha-test-speedservers (collecting 4-hours productions every 4 minutes, when I estimate time in the "viking"-videos correctly) will probably not work in reality. Most people need to work at daytime - and want to sleep at night.