I personally think that it is worth the effort, even though there are definitely better Rewards out there...why? Easy: remember the Yggdrasil for the Vikings Settlement? Once some players started complaining about its stats, Innogames beefed it up and it ended up offering 30% Attack Boost (originally set to 10%)...so I think that if not that many players play this Settlement due to the incentives, then they might adjust the outcome of the Bathhouse so players who started playing this Settlement will have an advantage over the others...we also need to keep in mind that Inno hopes to have players spend extra Diamonds via this Settlement (especially with the new option of buying a maximum of 6 Pickaxes for 50 Diamonds EACH), so if LOTS of players end up not bothering with this Settlement then they will most likely react as they did in the pastfinally im playing this settlement (on live server) and I've noticed that ...the settlement doesn't worth your effort. 12 fp in 12 squares + 10 random units per day... guys, 1 to 2 events and you can have better things. this settlement requires a lot of time compared to viking and japanese settlement. i'm about to avoid this settlement, act like this settlement doesn't exist. what do you think guys? for you, it deserve the huge amount of time and patient the new building at level 6?
but only those of the era of the buildingI am not sure if this was mentioned before (and I am not going back through 27 pages) but here is something we were talking about in my guild on live world. Royal bathhouse is not worth the time and effort, but there is easy fix to that. Instead of 10 random units, make it the same as Alcatraz. Nobody needs 10 units when 9 of them are crap you will never use. Make it 10 units from buildings you have in your city and then it will be worth the time and effort. Current itteration is not appealing.
good for you.For the effort needed to get a fully leveled bathhouse? Absolutely
Well also wouldn't be the first thing they changed after going live... remember viking settlement that most people did not play? Most people only did 5 quests to get 20 FP and cancel it? People started play it seriously only after they fixed/boosted Yggdrasil. So that is why I posted this. Many people I spoke with on live server told me that building is not good enough (which we said here several times...) and they will do just one curiosity run and that is it.wouldn't be the first thing that isn't played by 100% of all players
Nice idea, and in that case it should give units based on buildings and not limityed to the age of the building. In other words, it should be 'no era'.Royal bathhouse is not worth the time and effort, but there is easy fix to that. Instead of 10 random units, make it the same as Alcatraz.
You can only have one bathhouse maximum, so it would never rival Alcatraz. It is a unique building after all. And every single event building is a half copy of most other event buildings or great buildings. Having a mini-Alcatraz is a great boon for beginning players who do not have the room for an alcatraz yet. It will never rival the actual Alcatraz, because a GB can be evelled up to a point where it would easily outdo the Bathhouse many times.Why must the Bathhouse have the same system as Alcatraz? If so I can better destroy my Alcatraz and create lot's of extra place in my city! Ok, less happiness, but all those event buildings that give me happiness is probably still enough to hold my population happy.
The Bathhouse must stay as something "unique", not a (half) copy of other buildings ..
I would like to see this (suggestions) :
1) That the higher your Bathhouse is, you also get some (little) extra for your NEXT settlement you do / start ! Like, for example, it give you some extra % Deben (daily) ... OR ...
2) each Anc. Obelisk you've build give a certain % of it's army boost ALSO for your Egyptian units !!
This will be cool and make each NEXT settlement a bit more smooth or give it some extra dimension !