What are you doing prior to that? Do you have the game running for a long time, is it running in the background or are you actively playing some other parts of the game? Which browser are you using?I just go to see the tavern and then open it and I see the difference, it's not the first time there is a problem in the outside count, I already post about it, if I remember
It's not about 'seeing' it, it's about what is causing it. This does not simply happen when you login to the game and look at your Tavern, or otherwise there would be a lot more reports on it. So if it does take place, something else during your gameplay has to cause it. That is why we need as much information as possible on the game actions leading to that point.if you want to see the bug, I have a video of it, of course it"s not on the beta, I know I don't have to post it, but the bug is there too
1.91.c0c08bd (23.11.2016 8:30), mbk28 (129057), zz1, en_US, MAC 23,0,0,207, Mac OS 10.12.2, Safari Version/10.1, 1307x721, OpenGL (336 MB VRAM)
What happens when you try to open it? No issue opening it here with Google Chrome.Taverna does not work ... I can not enter
Google Chrome
I'd count it definitely as a bug when the game can't resync after a packet/connection loss. If your coders can't handle that, there should be at least a popup telling about it (and asking to reload).It would be easy for the live counter to stop counting if your connection has had lost packages or got completely lost, as then the data sending between your device and the game system would be interrupted. That would not be a bug though.
Interact with the server and you'll get the update. Either you'll need to reload the game, or the interaction itself will update things.I'd count it definitely as a bug when the game can't resync after a packet/connection loss. If your coders can't handle that, there should be at least a popup telling about it (and asking to reload).
Where are you seeing said disconnect? The 'chat' used to have a disconnect a very long time ago, but that's no longer the case.well you know its a Inno server problem
i already reported that as support ticket many weeks ago
every 4 h, every player gets a disconnect from Inno server
Edit: and this do happen since over a half year now
Where are you seeing said disconnect? The 'chat' used to have a disconnect a very long time ago, but that's no longer the case.
Well, surely I did - eg. opening the tavern to post the screenshot with the differing number of guests (the sign 'outside' remained showing the wrong value).Click a building, start a production, do something ingame.
There have now been 2 such 4 hour periods from that time and no such message has appeared on chat. Regardless, even if the chat refresh is still happening it does not disconnect the whole game - it just updates chat itself (which is why it reconnects on its own).wrong - it is still the case. Just look e.g. around 8 p.m. Vienna time. (and 4, 8 and 12 hours before and after this time):
The chat will disconnect (displaying "DISCONNECTED" for a second or two) and then re-connect.