Can you provide more information for us to elaborate on the matter?I am proud that we are among the first to discover this fact, because it is a fact, I can assure you: the resources requested for a sector are indeed likely to change during GB.
As a matter of fact, we take a screenshot of the resources requested for each key sector as soon as a new session is opened, and we have often observed changes during the session. Other guilds have done the same experiment to arrive at the same conclusions.
The questions are: how, under what conditions, according to what criteria?
I play on french world, server MK, guild "templiers d'Invinci".
First screenshot took the 1st april, and the second one taken on the same sector 3 days later.
You could object these screenshots dont proove it's the same sector, nor the days they were taken.
These screenshot were took for our personal management, not for demonstrating something.
Be sure that we'll give you other ones asap, if you really don't believe us View attachment 6936View attachment 6937
actually there should be a relation to the amount of players in the eraThere should be a relation to the amount of the good in the guild treasury.
I have noticed that I paid more than triple of Venus goods for a siege camp, than I did a week ago. There should be a relation to the amount of the good in the guild treasury.
Those players don’t count towards the 40 advances required to get guild rewards eitherWe just tested this in BR server. If you kick a player that was in age X (and he/she was the only person in the guild in that age at the beginning of GBG), the building price changes and does not ask for those goods again.