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Reference Changelog for Version 1.38

Sovereign

Inhouse Community Manager
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Hello Beta Testers,

The Beta Server has been updated to version 1.38. This update consists of minor bugfixing together with some improvements. All active accounts have now been credited with 500 diamonds. There is a changelog regression mission (found here) you can participate in to earn yourself some diamonds.

You can leave any specific feedback about the changelog in our feedback thread here.

Thank you for your continued assistance in testing Forge of Empires!

The Beta Team

Early Game Improvements
  • The city inhabitants now use a pool rather than spawning one by one
  • Several context menus have been added in more places e.g. social bar
  • A timer has been added to the forge points bar in the middle of the game HUD when there are no forge points
  • A change has been implemented to stop players from researching the Wheel too early
Bugs
  • Fixed an issue with a display overlap in login screen for facebook login
  • At times, the game was stuck right after tutorial was completed, this has been fixed
  • Fixed an issue with a flash error for context menu when adding a friend
  • Fixed an issue causing a flash error when adding player as friend from context menus
  • Fixed an issue causing a Flash error when opening context menu for invited friends in rewards tab
  • Fixed an issue when swapping the Town Hall gave disconnected icon on Watchfires
  • Fixed a similar issue where swapping Town Hall gave disconnected icon on Victory Tower
  • Fixed an issue with the Neighborhood bar shwoing Negative points
  • Fixed an issue where the Unit pool doesn't re-position itself when removing enough units to cause the scrollbar to disappear.
  • Fixed an issue where the Scrollbar appears but could not be used when replying or writing a message.
  • Fixed an issue where disconnected Prefab Houses still produced coins
  • Pressing enter a second time when using add friends was not working, this has been fixed
  • Fixed an issue where Sector 27,17 in GvG on Colonial Map takes no NPC damage
  • The notification that appears when your trade offer is accepted has overlapping text, this has been fixed
  • Re-sized the Tooltip of good deposits on campaign map to fit the field
  • Fixed an issue where the HQ disappeared when an NPC takes over the sector
  • Fixed an issue where Inhabitants animation was still on when animations inactive
  • Fixed an issue where a Military Boost was Applied When Boosting Building Still Under Construction
  • Fixed an issue with some construction sites
  • Fixed an issue where the Tutorial arrow shown too early in "gain happiness" quest
  • Fixed an issue where battle points are not awarded to CE PvP tower if missile artillery are used
  • Collect all and increase all productions are blocked until the tutorial is finished
  • The validate email buff icon no longer shows during tutorial
  • Chateau Frontenac: Quest Reward Boost is not correctly calculated, causing the user to receive 1 resource too few, this has been fixed
  • Current progress is not correctly shown in the own buildings sometimes, this has been fixed
  • Fixed an issue where Barthelemy Phillipeaux's title overlaps his flavor text in the attacking Army Management screen.
 
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