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Reference Changelog for Version 0.8.0

DeletedUser11

Guest
Hi!

Here are the changes of the latest version 0.8.0!

  • Premium: You can now buy diamonds by clicking on the "plus"-icon next near the diamonds at the top right of the window.
  • Premium: It is now possible to revive & heal units after a battle in the battle summary-window
  • Quests: Fixed negative population_demand when receiving army units as reward.
  • Profile: Three new portraits
  • Battle: There's now music during a battle (if sound is enabled).
  • Battle: When you leave a battle before it's finished, you will get the possibility to continue this battle after logging into the game again
  • Battle: Armies can be healed in the army management window with diamonds.
  • Research: Building name added to reward tooltip
  • Quests: After the quest "Build a Good Building" there's a second questgiver. The quest from this new questgiver can be rejected.
  • Balancing: The mill now costs 500 diamonds instead of 60 diamonds.
  • Continent Map: New "Welcome Window" in Campaign map, combining attack and negotiate. You can now always see the enemy army, infiltration just reduces the army's hitpoints by 10%.
  • Continent Map: It is possible to buy goods for premium to trade the province.
  • Continent map: You can now manage your army while being on the continent map, when being in the Attack-Window.
  • Units: Renamed "Axe Warrior" to "Berserker"
  • Generic: There shouldn't occur any timeout server errors anymore, please let us know if it still occurs!
  • Generic: Reduced the size of the game client loaded at the start of the game.
  • Generic: There are now various sound effects for pretty much all actions except during the battle.
  • Generic: You can now change the volume of the music and sound effects.
 
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