FrejaSP
Viceroy
Yes but why not before the battleThe battle Castle points are listed at the top left hand corner AFTER the battle is victorious
Yes but why not before the battleThe battle Castle points are listed at the top left hand corner AFTER the battle is victorious
Not so meaningless when a new age comes out, and the times to scout get longer and longer with each one.Alas, it accelerates only the exploration of provinces. This is absolutely meaningless at an older age
Not so meaningless when a new age comes out, and the times to scout get longer and longer with each one.
Please see my replay#138. I already addressed this issue but it was never answeredYes but why not before the battle
You have nowhere to hurry, when a new age comes. The exploration of the 35 available provinces will take a month and a half. And you have a whole year until the next age. Oh... are you still in a hurry? Well, you always have 50 diamondsNot so meaningless when a new age comes out, and the times to scout get longer and longer with each one.
How many people actually wait through all those scout times? Particular in the space ages, it's so important to get your whole map unlocked asap that you just use the diamond's you're going to win to speed-scout the whole thing.
You have nowhere to hurry, when a new age comes. The exploration of the 35 available provinces will take a month and a half. And you have a whole year until the next age. Oh... are you still in a hurry? Well, you always have 50 diamonds
Should the quests adjust to your castle level ?? . eg quest is to spend 1000 tavern silver, it used to cost 1000 silver.. now it's 1198 as the 1,000 is discounted to 998, so it's not a 1,000, and then you have to spend another 200.
My earlier point exactly! The the discount from the Castle will now affect the ability to complete some quests. Unless they adjust the Quests down.Should the quests adjust to your castle level ?? . eg quest is to spend 1000 tavern silver, it used to cost 1000 silver.. now it's 1198 as the 1,000 is discounted to 998, so it's not a 1,000, and then you have to spend another 200.
Personally I like it, wont be doing anything besides what I currently do and will get something extra. Only 2 things I'd improve.
- If daily asks to spend tavern coins, it should take into account % from castle. lets say if your castle gives you 10% discount, so should your daily quest (generated amount for daily linked to your castle boost, not really that hard to do).
- limiting GE points from big encounters is not good, race weeks you finish GE in 24hs tops. So either you hurt your guild or gain castle points. There shouldn't be a daily limit on big encounters, if you're rushing GE you're already missing the opt to nego or fight there the other days, but can usually do something else instead and still get points (gbg/pvp/settlement), but there's no way to get a GE big encounter outside GE.
1,039,500 castle points needed to reach level 15
How do you know that?
oh thank you.. someone must have spend lots of diamonds to figure this out
There is NO limit on the big encounters. The limit is on total battles, but the large GE enounters give the fixed bonus NO MATTER WHAT.. Even if you get all your battle points for that day at Guild Battles, you still get bonus points from GE large encounters.
First round of GE gives 15 castle points, second round 30 and third 45.
You get this ALWAYS. If you didn't reach your daily 15 battles limit, you will get your regular battle points on top of this bonus amount, but this bonus amount is fixed and independent.
Trust me, I've tested it myself specifically for this reason.
Praeceptor said:
1,039,500 castle points needed to reach level 15How do you know that?
I like the idea of weekly week challenge. Tough I'm afraid they'll implement under some conditions out of the player's control impossible tasks like visit X taverns or complete x negotiations (while completed GE and GbG break active), for space ages this wouldn't be a big bottleneck except when just entering a new one before having access to relevant exploration side or quest like complete 1.000x 5 minutes production, 500x 15 minutes, 400x 1h, 300x 4h, 200x 8h, etc. or gain 5M happiness total or something in that way. It would certainly trowing me off and making me forget it quickly.And maybe add some questline that could consist of hard to achieve quests that could take a normal player a week or so to fulfill but would reward you with a good amount of points, or make it a weekly Quest.