arrg not an other one of those stupid exclamation pointOne suggestion - Can we get some kind of visual notification on the building (like the exclamation point on Settlements) so we know there's something to collect in the Castle?
That's it, that's the suggestion, thanks.
Can this issue be reported to the devs? When fighting levels the castel, a million popups come up right after the fight screen about what is granted on the next level in individual popups ie one popup for granting an item, one popup for the new attack %, one popup for the discount in tavern, one popup for the dealer, ext (what could be potentially be a million popups at the later levels). Can this notification be moved to appear when going to the city screen? And possibly eliminating the individual popups and maybe consolidating them to all one popup or just saying "hey you leveled up the castel, go check out the new rewards!"
the feature is to motivate the players do be more activeI think you should get a reward for the more fights/negotiations. You should start with 2 and than add 2 more for it successful fight/negotiation (through the preset 15 events). Instead of give you 30 and removing 2 after each successful event.
Just my 2 pennies worth...
it doesn't say: rewards you for your fighting/negotiations"What's this Castle System about?!", you might be wondering. To sum things up in a few words, the Castle System is a feature that rewards you for your activity.
15 fights and 15 negotiationIs there a daily cap for how much negotating, fighting etc you can do per day to earn points?
Some permanent rewards are rather a punishment than a reward.
The 1% less cost in Tavern silver, forces me to spend more tavern silver if I want to complete a quest like 'spend 1000 Tavern silver'.
Before I could spend exactly 1000 tavern silver. Now I only spend 990 tavern silver when I buy the same booster.
I have only received Castle points for Negotiations up to 240 per day. Nothing for any fights now in my second day. My Guildmates are not receiving any Castle Points for fights either. Has anyone out there actually received Castle points for Fights? I originally thought perhaps the 240 daily limit applied to the total of fights and negotiations. But in GbG, I started with 1 negotiation and received the 30 CP's. Then I tried a battle and nothing, so I tried a GE battle, still nothing and nothing for battle on the CMap either.There seem to be many bugs at the moment with this new feature. Did my first 6 fights today, got rewarded just for 4 of them, starting with just 15 points and getting lower. Negotiations didn't bring any points. And I looked after each nego/fight for new points. And I didn't read anything about the rewards just for GEx1 4,8,12,16. Reads more like for every 4th encounter we would get extra points. Maybe someone from Inno could clarify it, please.
What if we stop reporting bugs and our comments until Inno fixes all the feedback already made and sets up a real dialogue?Why trying to get their attention again ? They just don't care, we are complaining for months now of the imbalance in the GBG and the ridiculous PVP-arena and nothing happens.
Well at least you received CP's for some of your battles. I have only received CP's for negotiations and not a single one for a battle regardless of where they were fought; GE, GbG, Cmap etcThere seem to be many bugs at the moment with this new feature. Did my first 6 fights today, got rewarded just for 4 of them, starting with just 15 points and getting lower. Negotiations didn't bring any points. And I looked after each nego/fight for new points. And I didn't read anything about the rewards just for GEx1 4,8,12,16. Reads more like for every 4th encounter we would get extra points. Maybe someone from Inno could clarify it, please.
Yes and for other bug there is no reason... on app i receave "full tavern" notification either notifications are disabled (*). This bug i notice it for more than 1 year...Perhaps the reason INNO does not fix some of the bugs inherent in the game, like GvG for example, is because they CANNOT fix them or fixing them would be a programming nightmare or they just don't know how to fix them. There could be a million reasons why some of the bugs go un-fixed year after year.