• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account you need a forum account. You can
    REGISTER HERE!
    Please ensure a translation in to English is provided if your post is not in English and to respect your fellow players when posting.

Feedback Care for Tomorrow Event 2024

xivarmy

Legend
Perk Creator
with all those FSP you need also plenty of self aid kits :rolleyes:
Since you're using them all on your eco sanctums of which you have many, 1 extra MSA kit a day can do the trick I think. Possibly just 1 total because you're not a huge aid consumer. you might be able to collect your motivated eco sanctums, then MSA, then FSP on the already-collected-then-reaided ES. Still whether it's 10 or 20 joyous nutcrackers, it's workable as part of the 700+ extra squares (consuming 50-100 of them).

Edit: the total FSP per day is somewhere around 20 not including the ones resulting from the finishes - so you could also cover that in case you wanted to use the finishes on something else other than more FP by adding ~14 sacred tree of patience. And ~20 sacred trees of patience would easily cover the self-aids for when you are using them on the sanctums and generating even more finishes. So that's ~21-30 squares. Less than an additional 10 nutcrackers.
 
Last edited:

nice2haveu

Viceroy
While logging into beta, getting disappointment on event was ended already. To be very honest, I didn't get this feel on any event.

Event mini board playing with water algae and lady bugs are not good for eyes but still this event gives me that feeling.
 

Kronan

Regent
Quadratic Growth. Since Eco Hub is both efficient in FP/tile and gives FP boost, the more of them you add the more the next one's worth. It was already possible a year or so ago to hit 10k FP/day with some chain chicanery combined with blue galaxy and finishes.

Now you can go even higher with less tricks. Haven't actually run the numbers, but I have no problem believing 20k.

The Orchard of Orange Dreams from this event is a good population provider to go with the Eco Hub as it also has a large and efficient collection. 1 Orchard can support a bit over 4 hubs.

Now the question is, what do you actually want all that FP for? :)
I see your perspective now. I had totally forgotten about the 1-3% additional global Eco FP boost offered, and it makes sense how it would compound for each Eco.

I read your 2nd analysis - I'm assuming your "free squares" number is a SAT city.

To get a 75% chance at a BG double, that BG has to be @ level 158.... hmm. I would have use 70% (achieved from a 90 level BG), but that's fine to press it to 75%

60K FP collection permits you to still lift a 180 class ARC nearly a level a day - for more goods of course (boost is capped @ 2x)

Astounding analysis to think about. Thanks for doing so.

Someone's going to do it FOR REAL, or as close as possible - I'm sure.
 
Last edited:

Kronan

Regent
In thinking a but further - apply 60K/day into an investment model (and multiple active 1.9 topics) with a 180 class ARC in your city, would net you ANOTHER 6K, provided you could find enough 1.9 investment opportunities (it's getting competitive since there isn't much else to do with FP these days for accomplished players in their own city...) .
 

Vic.Vicious

Marquis
In thinking a but further - apply 60K/day into an investment model (and multiple active 1.9 topics) with a 180 class ARC in your city, would net you ANOTHER 6K, provided you could find enough 1.9 investment opportunities (it's getting competitive since there isn't much else to do with FP these days for accomplished players in their own city...) .
you only get 10% on half of what you place so it would be around 3k.
 

Kronan

Regent
you only get 10% on half of what you place so it would be around 3k.

Yes, Vic. Sorry I didn't make that clear in my post. I should have added (included) that the 60 K was at the position's FP base rate, not 1.9 investment value. yielding ROUGHLY the difference you identified.

Thanks for calling that out.
 

xivarmy

Legend
Perk Creator
I see your perspective now. I had totally forgotten about the 1-3% additional global Eco FP boost offered, and it makes sense how it would compound for each Eco.

I read your 2nd analysis - I'm assuming your "free squares" number is a SAT city.

To get a 75% chance at a BG double, that BG has to be @ level 158.... hmm. I would have use 70% (achieved from a 90 level BG), but that's fine to press it to 75%

60K FP collection permits you to still lift a 180 class ARC nearly a level a day - for more goods of course (boost is capped @ 2x)

Astounding analysis to think about. Thanks for doing so.

Someone's going to do it FOR REAL, or as close as possible - I'm sure.
Yes, this is a SAT city with full expansions. Sub-SAT cities may also suffer on how much FP and % they get per hub (though I'm not sure what the minimum age for 3% is).
 

Dessire

Emperor
Quadratic Growth. Since Eco Hub is both efficient in FP/tile and gives FP boost, the more of them you add the more the next one's worth. It was already possible a year or so ago to hit 10k FP/day with some chain chicanery combined with blue galaxy and finishes.

Now you can go even higher with less tricks. Haven't actually run the numbers, but I have no problem believing 20k.

The Orchard of Orange Dreams from this event is a good population provider to go with the Eco Hub as it also has a large and efficient collection. 1 Orchard can support a bit over 4 hubs.

Now the question is, what do you actually want all that FP for? :)
For what? There are plenty of very useful ideas, at a personal level and at a multiplayer level.
 

Deleted User - 279081

Guest
Running the numbers for fun, I estimate that at least 60k FP/day is possible through a hypothetical mass eco sanctums and orchards (using the finishes generated by the sanctums to finish the productions of more sanctums).

Fully expanded city less the townhall has 3942 squares. 71 eco sanctums and 16 orchards take 3169 squares (39 squares per 6x6 sanctum that needs road; 25 squares per 5x5 orchards that doesn't). And including 15 75% blue galaxy charges and 1 forgotten temple will generate 58,473.5 FP/day by themself.

(71+15*0.75)*ROUND(145*(120%+71*3%)) * 30/23 = 51,817.5 FP
16*ROUND(125*(120%+71*3%)) = 6,656 FP

In the remaining 770ish squares you fit 1 forgotten temple, key GBs, and valuable things that can benefit from your 233% FP boost - like settlement main buildings and event league prizes. This should get you past 60k.
I've not been keeping up with this event but your post caught my eye. My question is where will all of the Eco-Sanctums come from? A couple from the Event itself, and the remainder from collecting frags? Afaik, the only building that produces frags for the Eco-Hub is the Hover Express (and you can only get one of them as a Gold League reward). I have to be missing something.
 

xivarmy

Legend
Perk Creator
I've not been keeping up with this event but your post caught my eye. My question is where will all of the Eco-Sanctums come from? A couple from the Event itself, and the remainder from collecting frags? Afaik, the only building that produces frags for the Eco-Hub is the Hover Express (and you can only get one of them as a Gold League reward). I have to be missing something.
Well this was a pure hypothetical ignoring the where will it come from.

But you can use FSP on the hover express to churn out more eco sanctums until you hit the point where you're done with that. The bigger burden in this hypothetical is the 16 orchards which do all have to come from the event. 3 for free is doable - but the other 13 I'd estimate to cost ~120k diamonds (total). And then of course there's all those diamond expansions.

A cautious approach would be if you already have a 14 FSP per day city (which some people do), use all your BG charges on Hover Express. 7 Levels per Hub = 1050 fragments. 20 * 1.7 * 15 = 510 fragments per day. Making say 67 of them will take maybe 5 months.

Throw in some BG powerleveling for bonus collections coupled with finish all special production usage and it could be even shorter.
 
Last edited:

Dessire

Emperor
There is a pretty useful event building released this year which gives you toons of pop. And of you have the building wich gives its frag, you can put 7 eco hub at max level with 3 of those buildings ;)
 

xivarmy

Legend
Perk Creator
There is a pretty useful event building released this year which gives you toons of pop. And of you have the building wich gives its frag, you can put 7 eco hub at max level with 3 of those buildings ;)
Still not quite as good as the orchard that can support 8 of them with 2 ;) But yes, there's other, more generatable, population options that aren't quite as efficient if you don't want to splurge on a bunch of orchards.
 

Deleted User - 279081

Guest
Well this was a pure hypothetical ignoring the where will it come from.

But you can use FSP on the hover express to churn out more eco sanctums until you hit the point where you're done with that. The bigger burden in this hypothetical is the 16 orchards which do all have to come from the event. 3 for free is doable - but the other 13 I'd estimate to cost ~120k diamonds (total). And then of course there's all those diamond expansions.

A cautious approach would be if you already have a 14 FSP per day city (which some people do), use all your BG charges on Hover Express. 7 Levels per Hub = 1050 fragments. 20 * 1.7 * 15 = 510 fragments per day. Making say 67 of them will take maybe 5 months.

Throw in some BG powerleveling for bonus collections coupled with finish all special production usage and it could be even shorter.
An interesting exercise. Thanks for the response.
 

Dessire

Emperor
I hope devs or innogames do not do any negative change to ecohub or that other building which with 3 copies allows you put 7 eco hub. . I will be really mad! They did not changes jesters so no reason to nerf ecohub at max level or that other building!
 

xivarmy

Legend
Perk Creator
How does the 1% FP boost work? If I have a building giving me 20 FP, looks like 0.2 FP which means 0.0 FP.
yes. it rounds like that. if you only have 1 * 1% it's gonna suck. But if you have multiple they'll add up. And preferably move to a higher age where you get 2 or 3% per building.
 

All Free Now

Marquis
But if you have multiple they'll add up. And preferably move to a higher age where you get 2 or 3% per building.
I just want to understand it better. If multiple they'll add up, Is this valid with 1%. My understanding is, for 1% keeping multiple also FP boost is 0% only because each building calculation yields 0 value. So, the statement is valid for more than 1% only if having multiple of them. Is my understanding correct?
 

Dessire

Emperor
I just want to understand it better. If multiple they'll add up, Is this valid with 1%. My understanding is, for 1% keeping multiple also FP boost is 0% only because each building calculation yields 0 value. So, the statement is valid for more than 1% only if having multiple of them. Is my understanding correct?
If you have 10 eco hubs at max with 1%, your total is 10% so if something gives you 1 fp, it gives you 1.1 FPs, = 1.

With 10% and 2 fps, you produce now 2.2 fps.
 
Top