TheEmpireBeta
Merchant
- Reason
- Currently, managing and upgrading special or multi-level buildings in a large city is time-consuming and inefficient. Players must visually search for a specific building in their town, check their inventory to see if they own the correct Upgrade, Renovation, or Ascension kits, and then manually apply them. It is very easy to forget about older buildings or miss available upgrades. This proposal introduces a major Quality of Life (QoL) improvement by centralizing building management, saving time, and reducing tedious navigation.
- Details
- The proposal introduces a new interface tab (which could be placed inside the Town Hall or the Inventory menu) called the "Building Management Dashboard".
This page will feature a structured, filterable list of all buildings currently placed in the player's city.The dashboard will display:
Building Name & Icon: To easily identify the structure.Current Status: Current level, current Age/Era, and the main bonuses it provides.
Dynamic Action Button: A context-sensitive button that checks the player's inventory in real-time:If a level upgrade is available and the player has the corresponding Upgrade Kit in their inventory, a "Level Up" button appears.
If the building is behind the player's current Era and they have a Renovation/One Up Kit, an "Upgrade Era" button appears.
If the building is eligible for ascension and the player has the required Ascension Kit, an "Ascend" button appears.
Clicking this button will instantly apply the item from the inventory to the building in the city, with a simple pop-up confirmation to prevent accidental clicks.
- Balance
- This feature does not negatively impact other game mechanics or battle/resource balance. It does not alter the core gameplay loop, nor does it generate free resources. It simply visualizes existing data and automates the manual process of applying inventory items to city buildings. The only requirement is a UI adjustment to integrate the new dashboard screen.
- Abuse Prevention
- There is no potential for cheating or exploits. The dynamic buttons will remain locked or invisible unless the player already legitimately owns the required kits in their inventory. It acts purely as a shortcut; players cannot upgrade or ascend anything they haven't already earned or paid for.
- Summary
- Add a centralized "Building Management Dashboard" webpage/menu that lists all placed city buildings, displays their upgrade/ascension status, and allows players to apply Upgrade, Renovation, or Ascension kits directly from the list with a single click if the items are available in their inventory.
- Have you looked to see if this has already been suggested?
- no
For players who have big cities, it is becoming a huge job to manage all buildings correctly. That is why I think it is necessary to have a new feature that makes it possible to manage all buildings.