NP-B2402
Farmer
- Reason
- This can make decisions, like what military building to go for, more sensible on average.
- Details
- PS if you have multiple waves and one of them loses, your next wave has to face these likely wounded units. If it succeeds the same wave has to face the next army.
- Balance
- This shouldn't unbalance the game, and the level of luck in a battle, like damage values and, to a certain degree, AI movement, should compensate.
- Abuse Prevention
- For rankings or "defeat x units" or "win x battles from your age or below" quests, this doesn't count, so you can't 1v24 an Attack Helicopter against 24 Power Dragons or something like that.
- Summary
- Test any units you want, any abilities, with zero-stakes.
- Have you looked to see if this has already been suggested?
- I have.
Idea: A battle tester where you can test any army vs any other army. This technology is accessible with "Military Tactics" as that is likely the most fitting early age option, and you can pit up to three waves against three waves. You can also switch sides in battle, or add whatever boosts and military abilities you want to simulate a real round. You win or lose nothing in all testing, and can also import sector armies, even those you have either conquered or still not scouted. All battles are recorded, so you can review them.