Casino's are at this point making notes.
Their notes be like:
Must implement something like heal all button, an button that players likely accidentally hit and drain their tokens faster
Button that's making obviously bad bets in behave of the player
Loot boxes with low chances to actually win an nice prize (Halloween event)
But yeah in all seriousness. This button would've been an good improvement. If it would randomly select 5 different options out of the given options until it has to recycle. E.G. coins, supplies, 1 specific good. Slot 1: 33,33% chance on all 3, supplies is chosen. Slot 2, 50% chance coins or specific good. The good is chosen. Slot 3: 100% chance coins will be selected. Slot 4: 33,33% chance on any of the 3 options.
In any case I kinda like and appreciate the attempts to polish the game slightly. Though the execution often fails big time. Yet the best addition that stroke gold this year was for sure the castle system. If anything I feel like if they really wanted to polish something big time, it should've been GbG and fixing GvG. Overhauling the gameplay and GbG buildings' behaviour (SC). Yet they just make an reskin, introduce a few new buildings and calling it a "massive" change. I wished that at least with this feature for negotiations too, that common sense would've been used for the behaviour of the improvement and test driving it. I know this is Beta and it's fine to make errors in changes in Beta but only if they'll be fixed before moving to live.