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At which level BG gives 16 tries?

Dessire

Regent
I want to have my blue galaxy with 16 tries and atleast 75% of chance. At which level this happens? D: I know 128 is 74% x 15 tries.
 

xivarmy

Overlord
Perk Creator
Possibly never... But trying a rough extrapolation:

11 happened at 38
12 happened at 45 (+7)
13 happened at 54 (+9)
14 happened at 67 (+13)
15 happened at 91 (+24)

gap between went up 2, then 4, then 11... so I'd say the next one would be ~39 more than the last, +24 from the last... I'll predict level 154 if it happens :p

Counterevidence: people have tried to get the 11th charge on himeji castle and it hasn't shown up yet - levels up to 164 listed and it's just asymptotically getting closer to 10x50%. So I think it's quite probable Blue Galaxy is done with charges too past 91.
 

CrashBoom

Legend
never

I want to have my blue galaxy with 16 tries
and I want to have my Arc with 200% :cool:

it's probably safe to assume that any Great Building with a inbuilt limit is going to stop at or around Lvl 180
no it is not
you can't make assumptions based on 1 GB


but at least the AO looks like unlimited (where actually the limit must be 100% at the end)
at level 201 it reaches 50% but at level 202 it still gives 0.07% more
(with that it would take more than 700 levels to reach 100% BUT the increase is decreasing so 100% will be definitely not be reached at level 1000)

and what I didn't like from the beginning of the Blue Galaxy:
only 1% increases or no increase. why not small 0.0x increases like other GB (AO, Himeji ...)
 
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Dessire

Regent
with blue galaxy, what matters is chances, well , atleast for FPs producers. for example, if you have 15 buildings which gives you an average of 50 FPs, that would be 1275 fps with 15 chances at 91. if you have 16 chances with 75% and if you have 16 buildings with an average of 50 fps, the daily production increases up to 1400 fps, which is an extra of 125 fps. with cape or AO would mean level 91+125 but if with blue galaxy is for example level 135 or even 160, you are earning more than the double compared to cape and AO.
That is the reason why I want 16 chances more than the %.
 

CrashBoom

Legend
59, 88, 72, 72, 32, 32, 34, 34, 56, 45, 30, 76, 12, 12, 12, 13. which is an average of 42 fps per building.
but it doesn't matter what the AVERAGE is

the 16th gives 12 FP !!!
so the increase of one more BG building at 75% would just be 9 FP :rolleyes: (compared to 15x 75%)

so if you calculate the 16th with 50 FP and you really should have 16 buildings with 50+ FP o_O
 

Dessire

Regent
but I see the problem
you calculate what the 16th attempt brings with taking the average instead of the taking the value of the 16th building
but I thinking about future, not about now, also, it takes a lot of time leveling it up above 130+ I don't want to do it 1 month before the first event of 2023, lol XD
 

Dessire

Regent
must be a VERY far away future where your 16th best building gives 50 FP :D

(and I hope that your list above doesn't include GB because those aren't boosted)
by the way. considering the buildings I have. at 91 with 15 tries and 70%, the total is 666x1,7 which is 1132. but with 75% and 16 tries, with the 13 fps building as the 16th, the number increases up to 1188 which is an extra of 56 fps for only one 13 fps. building. with a 20fps building the number increase to 1201 fps. with one of 30 fps would be 1218 fps. so yes, one extra building can mean a lot if you are an fp producer.
 

CrashBoom

Legend
by the way. considering the buildings I have. at 91 with 15 tries and 70%, the total is 666x1,7 which is 1132. but with 75% and 16 tries, with the 13 fps building as the 16th, the number increases up to 1188 which is an extra of 56 fps for only one 13 fps. building. with a 20fps building the number increase to 1201 fps. with one of 30 fps would be 1218 fps. so yes, one extra building can mean a lot if you are an fp producer.
lol

still wrong math
one building of 13 FP boosted can't increase your BG outcome by 56 FP :rolleyes:

you take the extra percentages you get on the first 15 and pretend they are for the 16th building

ONE MORE BUILDING AT 75% is 9.75 FP
that is correct math

:rolleyes:
 

xivarmy

Overlord
Perk Creator
by the way. considering the buildings I have. at 91 with 15 tries and 70%, the total is 666x1,7 which is 1132. but with 75% and 16 tries, with the 13 fps building as the 16th, the number increases up to 1188 which is an extra of 56 fps for only one 13 fps. building. with a 20fps building the number increase to 1201 fps. with one of 30 fps would be 1218 fps. so yes, one extra building can mean a lot if you are an fp producer.
1) the amount the blue galaxy itself is providing you is 666*.7 (the 1 is being provided by the buildings whether you had a BG or not) = 466 FP (still very nice for a 7x5)

2) the increase in going to .75x16 is mostly coming from the extra 666*.05 = 33, not the extra 13 FP building which only adds ~10 FP of value to the BG (and which shouldn't count its base 13 into your valuation of BG)
 

Dessire

Regent
lol

still wrong math
one building of 13 FP boosted can't increase your BG outcome by 56 FP :rolleyes:

you take the extra percentages you get on the first 15 and pretend they are for the 16th building

ONE MORE BUILDING AT 75% is 9.75 FP
that is correct math

:rolleyes:
.-. but I am comparing level 91 to a level where you have 75% with 16 chances .-. so as you level it up to have the x16 you are also increasing the % .-. you can't have 70% and 16 chances .-.
 

CrashBoom

Legend
.-. but I am comparing level 91 to a level where you have 75% with 16 chances .-.
but you pretend that the increase of that is only because of the 16th chance :rolleyes:

one more buildings will always be
FP of that buildings * percentage

not the average of all buildings and not what the increase of percentage is during leveling up of the BG
 
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