Goldra
Marquis
- Reason
-
To avoid liitle guilds to fight against strongest guilds.
To have more balanced BG
- Details
- Create a league system with ascent/decline for the position you end in a BG
- Balance
- It will recover the fun on BG
- Abuse Prevention
- No abuse possible
- Summary
- One thing that can be changed is to only allow the 1st to ascent and 7th/8th to decline.
- Have you looked to see if this has already been suggested?
- I have readed a lot of suggestions about BG, but no one like this.
A lot of people are unhappy with the LP system to make BG, because it allows big guilds vs little guilds, making the BG a boring feature.
The trouble is in the LP points you get when you win a BG. You get 175 points to win a platinum league, that is no match, because the guilds participating in doesnt make so much. So, with this points, you get the 1000LP to fight against the strongest. In this BG, you cant do anything and you end in the last position, declining to platinum league. Again, you win easily and get 175LP, and again, you have to fight against the strongest... and this is the "loop".
My sugestion is to create a system of ascent/decline with a pyramidal system. Only 1 top dyamond league, where the 5th, 6th, 7th and 8th decline to 2 dyamond normal league, where only 1st and 2nd ascent to top dyamond league.
So: 1 top dyamond; 2 normal dyamond; 4 top platinum; 8 normal platinum; 16 top gold; 32 normal gold... and continue until you have all the active guilds.
All camps are of 8 guilds, but maybe gold leagues can be 6 guilds or less.
The trouble is in the LP points you get when you win a BG. You get 175 points to win a platinum league, that is no match, because the guilds participating in doesnt make so much. So, with this points, you get the 1000LP to fight against the strongest. In this BG, you cant do anything and you end in the last position, declining to platinum league. Again, you win easily and get 175LP, and again, you have to fight against the strongest... and this is the "loop".
My sugestion is to create a system of ascent/decline with a pyramidal system. Only 1 top dyamond league, where the 5th, 6th, 7th and 8th decline to 2 dyamond normal league, where only 1st and 2nd ascent to top dyamond league.
So: 1 top dyamond; 2 normal dyamond; 4 top platinum; 8 normal platinum; 16 top gold; 32 normal gold... and continue until you have all the active guilds.
All camps are of 8 guilds, but maybe gold leagues can be 6 guilds or less.