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Feedback Antiques Dealer rebalance

Thunderdome

Emperor
Still wondering when inno is gonna fix what they broke. It is a blatantly obvious fail. It has not been released on live so that is very telling. There must be someone within the company who is considered the best and brightest. Talk to that guy. When all of your product testers are telling you there is a problem, how about taking a minute to listen?
They still maintain there is nothing wrong with their version of AD, else, it would have been fixed ages ago when they first released it. The mere fact that we're still talking about it and nothing is being done shows that they do not value player feedback.
That guy is in charge of monetization ;) There'll be new additional diamond fees to make the antique dealer usable ;)
He has to put in something that is enticing before I get to bite (spend) and so far the water has been dull with high starting bid prices that hardly anyone engages in nowadays and offering of stuff we can get in our cities.

Inno, don't bother me with FP as I can get 2k+ easily with my city. Units? Got a lot of event buildings churning a bunch. Goods? Same. Previous era? That's what the Celestial Stage of Ages is for. Next Era? Thank you with the Eco Sanctum; I can take my time in getting next age goods before hitting the next age (I am in future) if I so wanted.
 

xivarmy

Legend
Perk Creator
They still maintain there is nothing wrong with their version of AD, else, it would have been fixed ages ago when they first released it. The mere fact that we're still talking about it and nothing is being done shows that they do not value player feedback.

He has to put in something that is enticing before I get to bite (spend) and so far the water has been dull with high starting bid prices that hardly anyone engages in nowadays and offering of stuff we can get in our cities.

Inno, don't bother me with FP as I can get 2k+ easily with my city. Units? Got a lot of event buildings churning a bunch. Goods? Same. Previous era? That's what the Celestial Stage of Ages is for. Next Era? Thank you with the Eco Sanctum; I can take my time in getting next age goods before hitting the next age (I am in future) if I so wanted.
Monetization wizard: multiply your bid by 10 for 100 non-refundable-if-you-don't-win diamonds!

Also adds some sort of pass - maybe advanced by exchange value over the course of a month!
 
The issue is not that we cannot afford this prices.
The issue is that there are two group of players:
  • players that cannot afford this prices, and might be interested in auctions.
  • players who sit on million of AD coin but are not interested in what is on offer.
For draining the second player's bank this is not working. But it is hurting the first category ability to get the missing kit in an almost top level event building.
 
The issue is not that we cannot afford this prices.
The issue is that there are two group of players:
  • players that cannot afford this prices, and might be interested in auctions.
  • players who sit on million of AD coin but are not interested in what is on offer.
For draining the second player's bank this is not working. But it is hurting the first category ability to get the missing kit in an almost top level event building.
  • players that can afford 1-2 prices and then cannot afford anymore :p
Why not have an affordable store that players can pick what they need and buy regularly out of like the tavern. If I want 50FP and 50 flying units, why can't I buy that now instead of stalking the dealer every day for nonsense I don't want.
 
Any news yet? I don't know how much time they need to collect data on the impact but it's been months. Decent alternatives have been proposed. Where they forwarded and considered by the devs? I can understand that the AD has less priority but it would be better than to roll back the changes in Beta. Returning to the drawing table with the better proposed alternatives in mind. Whenever time permits.
 
An employee of Inno - I think it was Rhiannon - stated recently that the AD revamp did not have the intended results and they were going back to the drawing table. So the AD as it is now will not be implemented on live.
That's good only too bad they haven't rolled back chances at Beta (yet). With all due respect @Juber it's also a little too bad we didn't get an update on the AD chances so far. Like the mentioned post of Rhiannon. Don't get me wrong I ain't shooting the messenger. I rather feel it's too bad communication is lacking behind on this front from higher up
 

WillTreaty2

Farmer
I don't get why the starting price isn't 1? Sure, if someone gets lucky they might get something really cheap (good for them!), but if what is offered has general value to the public, then the price isn't going to stay that low. Is there anything wrong with letting the bidders determine its worth, not some predetermined number that was added to what's offered?
 

xivarmy

Legend
Perk Creator
I don't get why the starting price isn't 1? Sure, if someone gets lucky they might get something really cheap (good for them!), but if what is offered has general value to the public, then the price isn't going to stay that low. Is there anything wrong with letting the bidders determine its worth, not some predetermined number that was added to what's offered?
Starting price 1 has the issue that people give up unless they're going to last-minute snipe it and try to spend as little as they can for it. It means that most people still can't win anything from it, but the people who do show up at the last 30 seconds of an auction get a ton of stuff for relatively cheap. It's not a good mechanic that way.

Alternatives:

- Bidding Agent: You tell the game your maximum bid, it auto-raises for you guaranteeing the competition has to at least match the *most* you're willing to pay instead of what you hope to get it for. This is also known as a second-price auction and is viewed as one of the most efficient means of getting "true market value" for a product as it discourages people trying to win with lowball bids (might as well enter as high as you will go, and as soon as one other person does the same, the item will now go for a reasonable price).

- Shorter Auctions, Longer Cooldowns: keeps the back and forth of it that people think of as an "auction" without the ridiculous "come back inside of a 30 second window ~1.5-2 hours from now if you want to have a chance"

- Hide and somewhat randomize the auction end-time. So at least it's not inside of 30 seconds that all the action takes place. i.e. if you only know it ends sometime in the next 5-10 minutes, you better make your bid attempt now. Not set an alarm to come back when there's the least chance to reply to it.
 

WillTreaty2

Farmer
Starting price 1 has the issue that people give up unless they're going to last-minute snipe it and try to spend as little as they can for it. It means that most people still can't win anything from it, but the people who do show up at the last 30 seconds of an auction get a ton of stuff for relatively cheap. It's not a good mechanic that way.

Alternatives:

- Bidding Agent: You tell the game your maximum bid, it auto-raises for you guaranteeing the competition has to at least match the *most* you're willing to pay instead of what you hope to get it for. This is also known as a second-price auction and is viewed as one of the most efficient means of getting "true market value" for a product as it discourages people trying to win with lowball bids (might as well enter as high as you will go, and as soon as one other person does the same, the item will now go for a reasonable price).

- Shorter Auctions, Longer Cooldowns: keeps the back and forth of it that people think of as an "auction" without the ridiculous "come back inside of a 30 second window ~1.5-2 hours from now if you want to have a chance"

- Hide and somewhat randomize the auction end-time. So at least it's not inside of 30 seconds that all the action takes place. i.e. if you only know it ends sometime in the next 5-10 minutes, you better make your bid attempt now. Not set an alarm to come back when there's the least chance to reply to it.
Good points. I personally would be thrilled if any of the first two options you gave were implemented.
 

Dessire

Regent
AD should be used to trade your non desired items in your inventory and be listed there jn exchange of AD coins and gems.

Any other player then can browse through the list and buy his/her desired item according to the price put /set by the owner. If 10 players put for sell the same item, the 3 to 5 with the lower price will appear in the list.

Gems and coins then can be used to buy, for example, kits to ascend certain buildings like the gong from summer event, cobalt lagoon, or FSpecial prod kits, or Finish all special prods. The price for those items must be set by FoE team

In other words, you can only exchange the coins and gems for temporary items, kits or 1 use kits/items as a way to sink currency and not create an fill up a world with endless buildings.

Low/mid lvl playera will then use their coins and gems to buy high lvl players items/buildings they do not need and high lvl players can spend what they earnt to buy temporary/1 use kits buildings.
 

xivarmy

Legend
Perk Creator
To me it shows that whoever they have on their development team never play the game. If they did they would know the numbers are ridiculously wrong and do something about it. But like in every other area of the game the same stupidity is repeated.
I don't have a problem with all of the numbers. Some of the stuff you *really* want, knowing that the starting price is 1M+ might make sense. They don't want someone picking something really valuable up for dirt cheap.

On the other hand, 90% of auctions I've seen still aren't things I want, and have a starting price that is out of the question in the context of how much they're worth - such as a golden upgrade that is made by the silver level of the building anyways. If i was going to buy that, it had better be damn cheap, because it's saving no more than 30 days on something I'm going to have anyways.

Case in point, current auction:

1727475505809.png

Maybe if it was the *full building* I'd be up for saving up 1.6M to one day enter a bid on that. But for a 30 day convenience? No, never. And the number of items like this also serves to hide from the person who checks in occasionally that there are things you might want to pay the price for.

So they probably needed to go through with a finetooth comb and either remove or cheapen things that are not premium just because they're recent with a two part question:

"Who might want this?" A: Someone who already has a silver-level celtic tavern
"How valuable is this to that person?" A: Well they'll get it free in 30 days or less, so a relatively minor convenience. Maybe start it in 5 figures instead of 7. OR offer a selection kit instead of exclusively a golden upgrade to appeal to a wider clientele, and maybe then 6 figures as a starting price.

But let's say they offered a strong standalone building, say an Orchard of Orange Dreams in the auction? I'd pay 7 figures, maybe even 8 if i had them available for that. And it'd motivate me to get selling stuff to get there. If they want to demand big bids, they need less niche items.
 

Thunderdome

Emperor
Starting price 1 has the issue that people give up unless they're going to last-minute snipe it and try to spend as little as they can for it. It means that most people still can't win anything from it, but the people who do show up at the last 30 seconds of an auction get a ton of stuff for relatively cheap. It's not a good mechanic that way.
You might think that, but I beg to differ as I had a few before this travesty came along when it was fist-fighting in the last 30 seconds for about 20 minutes. Some moments were as innocent as 1 coin increases until it got brutal with 1k, 10k, and even 100k increases until that side gave up and you're left footing the bill.
And it'd motivate me to get selling stuff to get there.
Good luck with that. I stopped using the AD for their toddler selling (giving) prices and their "rich person" asking prices. Until they come to their senses about pricing, I will keep clear from that BS.
 
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