joyfulrider
Marquis
Following are the list of ideas mentioned for community 2 sprint votes,
As mentioned in the announcements, some ideas gives the feel like 100% sure to takes place in the game without our votes due to it's simple nature of developing it.
- Instead of receiving gifts and other items handed out to all players directly into your Inventory, make them claimable via the Message Center. This will also allow support to send items to players more conveniently.
- Make it possible to mark items as favorites in the Inventory.
- Show an indicator that Daily Challenges are complete in any given game world to eliminate the necessity of having to open the Daily Challenges menu to verify their completion.
- Make it possible to sort items chronologically (or by other criteria) in the Inventory.
- Make relevant Inventory items accessible directly from the Quantum Incursions interface for quicker use of army boosts and City tweaks needed to improve QI stats.
- Make the duration of the time-limited consumable army boost "potions" visible in the game (in the Town Hall or within features where boosts are applied).
- On mobile, make it possible to swap the building you are constructing with the building preventing it from being built due to lack of space (already available on browser).
- Colour the unit icons in the army management window to match the army bonus that will be used in an upcoming encounter. From generic yellow icons to blue for defense bonus and red for attack.
- In Quantum Incursions, make the Guild leader-board available for a short time-frame after the season end for better performance assessment and planning in Guilds.
- Add the Replace Units button to Quantum Incursions battles and, possibly, to the Campaign Map.
- Add the Forge Points production boost to the Boost Overview in the City Town Hall.
- In Quantum Incursions, warn or otherwise prevent players from moving to nodes that no longer require action.
- Add node markings to Quantum Incursions: number all nodes and add an option to prompt players NOT to target a specific node.
- Add an option to customize the frequency of push notifications about finished productions in the Quantum Incursions Settlement.
- Add the option to deactivate the generic rewards pop-up bar that appears upon your City collection or make it stand out less.
- Add the "Only show friends' offers" filter to the Market.
- Add the possibility to message all friends on browser (already available on mobile).
- Add a confirmation window before spending Quantum Shards.
- Add the possibility to customize the default tab Town Hall shows upon entering: with a separate setting or by remembering the last opened tab.
- Add the possibility to mark messages as unread in the Message Center.
- Add a confirmation window before creating a new world to prevent accidental creation of Cities.
As mentioned in the announcements, some ideas gives the feel like 100% sure to takes place in the game without our votes due to it's simple nature of developing it.