DeletedUser3982
Guest
a simple one - let the AI act not so stupid when defending my city.
Currently it's easy tu rush one's city with one strong unit and a bunch of agents. For sure the AI will attack all agents first turning them into the strong unit and the attacker wins easily. And, the AI makes such tactical mistakes in one single battle, a three-year-old wouldn't do.
On the mission map the AI works much more intelligent. Here the agents will be ignored until they cause real danger to the AI's troops. Also the AI uses the strenght of a given unit vs. another unit. And does not attack units which are totally irrelevant at the moment.
Please, use the mission map AI setting for city defense as well. Or let me control my units myself. Or both
Currently it's easy tu rush one's city with one strong unit and a bunch of agents. For sure the AI will attack all agents first turning them into the strong unit and the attacker wins easily. And, the AI makes such tactical mistakes in one single battle, a three-year-old wouldn't do.
On the mission map the AI works much more intelligent. Here the agents will be ignored until they cause real danger to the AI's troops. Also the AI uses the strenght of a given unit vs. another unit. And does not attack units which are totally irrelevant at the moment.
Please, use the mission map AI setting for city defense as well. Or let me control my units myself. Or both