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  1. Duplicate: Can not collect

    AD doesn't work many days already, but now it prevents event tasks to complete, because incidents are too random.
  2. Feedback Halloween Event 2023

    Stormspire is decoration, that makes it unusable (takes motivations without any effect). Why to not make them tower?
  3. Fixed on Beta: Dungeons did not unlock at reset

    Same. And more: I've open 1 deck for 100, play it and get ALL decks locked for 13 hours... If it's not bag -- document it somewhere -- how long minigame locked...
  4. Duplicate: No Settlement expansions

  5. Fixed on Beta: Banquet Hall Task not Updating

    And this task imposible to finish. Even collecting 8.1Q takes too long time with L5 Banket Steward...
  6. Feedback Fellowship Event 2023

    Very bad balance in minigame. Or (more correct) no balance at all.
  7. Fixed on Beta: Wildlife Event shows 18 days till end, but 21 daily tasks

    And still 55 quests at line, while event ends at 52 max (51 as anonced).
  8. Feedback Guild Expedition Update

    There is no way to do lvl 5 with fights: to reach it you need bonuses for attacking army; but when you're there -- you'll need city defence bonuses (and at VERY high level). So, to do it, you MUST fully rebuild city (if you collect "city defence" in inventory). Or pay so much goods as you can...
  9. Fixed on Beta: Prizes in GE not displaying

    Same problem. Looks like many chests (not all!) contain somesing *new*, that current engine can't correctly display...
  10. Feedback Halloween Event 2022

    Hello all! Are there Calendar stikers on Helloween map? Or them are "fixed" to "one-per-day" only? I've already spend about 3K tickets and got zero (0!) stickers today...
  11. Pathfinder

    Path 4 Path 1 Mr. Jones Path 2 June (cat) Path 3 Jimbo (clown)
  12. Discussion Guild Battlegrounds Watchtower and Siege Camp Ability Re-balance

    Hello! If there is seriously need to rebalanse GbG with more chances for all parties -- fix "starting" mistake of it. This mistake is "who own center of map -- that win". This mean unbalansed slots on map -- 0 at starting position (and small Guild must leave all their attrition on first sector)...
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