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  1. Discussion Another Rant for the Deaf People at inno

    And you should strive to be the worst person, not merely "one of the worst people". ;)
  2. Discussion Another Rant for the Deaf People at inno

    I've got an even better crazy idea. Let's go back to zero attrition sectors but eliminate auto-battle. Let's separate the real players from those that are always looking for an easy way out. ;)
  3. Feedback Unlock the Space Hub: A New Galactic Era Begins!

    In the SAT colony I did not build any life support buildings. In SASH, with 50%+ life support there is a chance that goods producers in the colony will produce some Dark Matter and there is a chance that the exploration sites will produce 4X Dark Matter. The downside to having life support...
  4. Feedback Quantum Incursions update

    I think that the change in difficulty will help players in the top guilds (the ones that manage to get to L10 now) and harm the players in guilds that participate for the entire incursion but cannot advance beyond the mid-levels.
  5. New Idea Lesser Progress points for easy nodes clearing in Q.I.

    What you posted makes no sense. You were replenishing lost troops while other players "wait in background". This means that you were fighting on the easier nodes (early nodes are easier than later ones) while your guildmates were holding off. It sounds like they were doing you a favor.
  6. Forwarded Increase the limit for collecting PF

    I don't recall that post but, even if they did say "6-10" it doesn't necessarily mean that all 10 need to be done sequentially. I was only speculating but, it makes sense given the amount of time that would be needed to complete 160 GE encounters.
  7. Forwarded Increase the limit for collecting PF

    That isn't exactly what Matt said. He said that they were working on 5 new levels of difficulty. It is certainly possible that the new 5 will be in addition to the existing 5 and will run consecutively (i.e. there will be 160 encounters in the new GE). However, I think that it is more likely...
  8. New Idea Ability to Flag Players as Enemies

    As if holding a grudge isn't bad enough you want to have a tool to help manage it? Heaven forbid that you accidentally aid a player that plundered you a long time ago. :rolleyes:
  9. Discussion Is it a bug?

    If it's intentional it hasn't been implemented on the US server.
  10. Forwarded Increase the limit for collecting PF

    I can read so I know what the proposal is asking for. I was offering you a solution while the INNO wheels are grinding ever so slowly. If you're not interested, so be it. Keep doing what you are doing.
  11. Forwarded Increase the limit for collecting PF

    While you're waiting you could use the 5 diamond collect all twice. Put the BG buildings on a separate time schedule. 5 diamond them after collecting BG. Later, 5 diamond the rest of the city.
  12. New Idea Automation of battles

    Not a fan. Sure, implementing an "auto-pilot" would result in more players participating more in GBG. But they would be the lazy players that don't want to be bothered now. Meanwhile, there are plenty of players that dedicate a lot of time to GBG. They would find the fighting easier but they...
  13. Feedback Unlock the Space Hub: A New Galactic Era Begins!

    According to the Wiki, Power Shot does not ignore Force Field. Assuming that this is true, my guess is that your attack boost is high enough to kill the heavy with one shot even though it has the Force Field skill. My expectation is that artillery vs heavy will be successful at lower attrition...
  14. Feedback Unlock the Space Hub: A New Galactic Era Begins!

    I'm happy that Power Shot counters Flying. I will be able to use artillery as a base unit again without worrying about getting wiped out by fast units.
  15. Feedback Unlock the Space Hub: A New Galactic Era Begins!

    Too many "ifs". The stats are the stats. Unless INNO changes them (unlikely) then we'll be fighting with the army we have, not the one we wish we had.
  16. Feedback Unlock the Space Hub: A New Galactic Era Begins!

    Until we both advance to SASH we really won't know. My expectation is that SASH will be much like SAV (where Power Dragons were the most effective unit, imo). The Ghost Blaster (SAV ranged unit) did not have Contact so the SASH ranged might be very useful. But my point was that Power Shot is...
  17. Feedback Unlock the Space Hub: A New Galactic Era Begins!

    Power Shot ignores Flying. The SASH artillery unit will probably be the go to unit since it can hit the fast units.
  18. Feedback Fellowship Event 2024

    I could not disagree with this more. In the interest of the long term health of the game, if players uncover what they think are defects in an upcoming feature they should bring it to the attention of the Mods and the Mods should relay the information to the Devs. Blaming, or shaming, a player...
  19. Do Not Suggest Polymorphic Fragment concept

    "polymorphic fragment" AKA "Wild Card". ;)
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