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Daily Release Notes Ongoing Changelog w/c 22nd January

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed an issue where the FP bar countdown timer was displaying 'O seconds' and not the actual countdown time
 

DeletedUser

Guest
Tuesday

  • Fixed an issue where there were pagination buttons (right and left page arrows) in the expansions tab of the build menu that were not supposed to be there
  • Fixed an issue where the attack icon in the neighborhood bar was sometimes missing from some players
 

DeletedUser

Guest
Wednesday

  • Fixed an issue where the Quest Overview was 'bouncing/shaking' when doing recurring quests multiple times in a row
  • Fixed an issue where you could start a guild power production when not in a guild
 

DeletedUser

Guest
Thursday

  • Fixed an issue where if you autobattled the 1st wave of a 2 wave battle in GE and then surrendered, the GE points reward window did not display
  • Fixed an issue where if you clicked on the attack swords of a neighbor and then exited the attack window, then entered GE and autobattled the first wave of a 2 wave battle, the second wave army displayed was the army from the neighbor you had previously viewed. If you completed the battle it would not count as competed, but you could still plunder the neighbor.
 
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