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Rejected Suggestion Jungle Future

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DeletedUser5097

Guest
Inspired by a another Beta player, how suggested some buidings for future
themes, I would like to bring some suggestions for the Jungle theme, that
was predicted by Fortuna, some time ago. I hope that the dev. team will
get a bit inspiration from it.:)

Jungle Future

Great Building

Ankor Wat
The deep jungles store secrets. Your brave team discoverd
a legendary city. It was assumpt that it was lost, but after it's
discovery, it wouldn't be a bad idea to bring it to your city.
What would could go wrong, hehe?
greatbuildings.jpg
Fortuna predicted it 4 years. So after waiting for more than 4 years, wouldn't it become
time for it?:p Don't get me wrong, dev. team you guys are amazing, but it would be
great if the long predicted GB comes.

Dragon Fly
Original designed to upgrade farming much more. Thanks to climate changes it
protects now many diffrent farms and farmers against the climate changes. It also
guaranteerd much healty food to the city and for your friends.
22%20VERTICAL%20FIELDS%20AND%20KITCHEN%20GARDENS.jpg
Suggestion for the booster: lvl 1 10% chanche to get 10 goods when visiting tavern of your age,
on lvl 10 20% chance, lvl 11> +0.1% change / 5 levels (same ballance as silver from taverns).

Suplies / ways

Plant E lab

A strange new turn in green energy appear. When we did said green, some
people took it very serious and discoverd a way to harvest the energy from
plants. It sounds strange, but it promest a lot for a green and multifunctional
future. Providing food and energy at the same time...
Plant-e-modulair-systeem-100m2.jpg

A RL way where the lights are been powerd with plants...
Plant-e-pilot-bij-NIOO-_resized600x320.jpg

The Plant-E lab, yeah it's real.

For more information about Plant-E, this is the website of Plant-E, they also
explain the technology behind it. I'm not sure or it's allowed to bring it in the
game, but if the dev. team asked it, I don't think that they have problem with
it.:)
http://www.plant-e.com/en/

Mil. buildings

Mechanic super ants - artillery

Ants are known for there power. This fearfull artillery units carree
huge artillery wappons. So that you will be sure that every shot
will be a powerfull hit.
5WrtM1v.gif


Bee queen and bees - Fast (flying units)

Bee hive is a building where you can train 3 bees and 1 queen bee.
With diamonds you can train up to 4 bees and 1 queen bee.

Queen Bee
A special fast unit, this powerfull fast flying unit has the skill swarm,
when it's the only unit in the field with the skill swarm and is under
attack there is a chanche that 1-2 normal bees (when the unit that
attackt the queen is in there range) will take revenge and strike with
50% of there power.

Bee
The bees are been feared for there venem. When they strike they may
poisen you. When a target is been poisen, it will result in 1-2 damage
aftere there turn.
WP0Rqaq.gif

Alcatrazz maybe produce bees or even a queen bee. There is a change of
3/4 that Alcatrazz makes normal bees when Alcatraz decide to produce
from the Bee Hive and a 1/4 change to produce a queen bee when unlocked
in the bee hive.

In battle this can become intressting. When you try to take down a bee
swarm with a queen. Probbaly the best way to go is by taking down the
normal bees and than the queen, or by stay out of the range of the normal
bees and strike the queen then.


Source for the amazing mil. jungle creatures:
Planet Minecraft - Project: the Bee Hive - creater: Go Creative
https://www.planetminecraft.com/project/the-beehive/

Minecraft isn't just a game, it's also a tool to create what ever you want. Only
your imagination and creativity is the limit (and your skills).

Suggested storry line:

Greva heard of something intressting in the deep and undiscoverd jungles. You decide
to send a research team. They report that they are close to a great discovery, equal to
Promethium and Orichalclum, but maybe even greater. They said it may solve all
food problems in the world. The next day all contact with the team has been lost,
it's time to for a Search and Rescue.
When you arrive you will encounter locals and some strange company that buyed
lot of stuff in the area with unknown reasens. The locals asking for solving there
problems, if you do they promise to help you to find your lost people, it sounds
like a good idea. They know the area better than anny one, but when you get
deeper in the jungle and closer to your goal, the seems to try to stop you and
worst there problems begins your problems. They must have a secret agenda,
but why? What was supposed to be the great discovery? Why is a company
in the jungle to buy everything and why try the locals to stop you in secret?
What is so special that hides in the undiscoverd and dark jungles? Also more
important, where is the missing crew?

It's maybe not a full set of suggestions, but maybe a good set up for a new age,
I hope. By the way if you guys realy want to bring a Skyworld future (a good
thing since Skyworlds are very popular in games) I would suggest that you have
to look to the game Bioshock 3. For the space theme I would suggest for the
storry line to give the movie Iron Sky a shot and Mars one or some NASA's
future projects. How knows what you will discover, dev. team?:) The internet
and Google are our great friends, isn't it?

Edit: added some improvments
 
Last edited by a moderator:
This suggestion has been closed. Votes are no longer accepted.

DeletedUser5097

Guest
Some more suggestions for units:


Original in 2014 a short movie of mechanic dogs where released to the public.
They where called Big Dogs. They where used to carreer cargo to difficult
terrain like forests.
Now we are around 2050 (ingame year) and in a ancient jungle. Our brutal
tanks aren't good in this area and having a hard time. Even our recently
C.R.A.B's having a hard time. Mandrubal talked with our general, now
the Big Dogs are been developt futher for a new task: fighting in the
jungles. Said hello to the new units

Mech. Leopard - Light units
mecha_leopard_breakdown_by_crazyasian1-d6rjqvx.jpg

big_five_part_5_by_crazyasian1-d6d5g8p.jpg

This fearfull creature from the deep jungle got a robot version. This creature will
bring fear to your foes. They can not see them untill they attack. A deadly creature,
but it's armor is not only light, but also not thick.

Mech. Elephent - heavy units
big_five__elephant_breakdown_by_crazyasian1-d6l2wr8.jpg

big_five_part_3_by_crazyasian1-d680pdf.jpg
Our tanks having maybe a hard time to walk in the jungle, but this walking
fortress not. It's making a way for your another units. Thanks to reactive
armor it's hard to taking down, but some extremely strong units are able
to take this task. This giant will also support your armies supleis.

Mech. Crocadile - range units
crocodile-made-from-car-parts1.jpg

Do you fear a creature that hides in the water? Waiting for the perfect time to
strike? Said hello to the mechanic crocadlie. This monster units can bite with
amazing powers. Even worst this mechanic versions are the upgrade of the
living crocadiels and there bites are beyond the real deal.
It's been said that they can bite huge parts from anny armor. We must try
to snap some parts out of the heavy aromored units. How knows maybe
they can ignore reactive armor? If it is so, that would make sense...

Source list:
Mech. crocodile
https://mechanicadvisor.com/articles/tips-advice-pg-2

Leopard
http://crazyasian1.deviantart.com/art/Mecha-Leopard-Breakdown-409067997
http://crazyasian1.deviantart.com/art/Big-Five-Part-5-384886393

Elephent
http://crazyasian1.deviantart.com/art/Big-Five-Elephant-Breakdown-398204756
http://crazyasian1.deviantart.com/art/Big-Five-Part-3-376266867
 
Last edited by a moderator:

DeletedUser5097

Guest
GB - ideas for the 3th Jungle GB
==New GB system allows players to customize GB boosts===


Name: Vulcano Bay
Type: Theme park
Location: Florida, United States
Status: construction finishd

Vulcano Bay is a water theme park with a Polynesia theme. It does have a huge vulcano and
much palm trees. It gives a bit tropical jungle feelling. It did open recently. In your city this will
not only bring fun to the city, but also nice profit and attract special visiters how will bring new
deals in your tavern... functional and fun.
Universals-Volcano-Bay-Krakatau.jpg
Source:
http://www.insidethemagic.net/2017/...ing-to-prepare-for-grand-opening-this-summer/

Or

Name: WTC phace 3c
Type: World Trade Center (WTC)
Location: China
Status: Concept
China-World-Trade-Center-Phase-3C-by-Andrew-Bromberg-4-889x592.jpg
A new concept WTC from China combain green and buisnis. In this WTC are new buisniss
deals made. For the proud owners this does mean a lot of new things... new great options
will become available in your tavern. It also brings some money (tavern silver) to buy this
great benefits.

Source:
http://inhabitat.com/giant-ski-slope-to-top-green-roofed-civic-center-in-beijing/
And
http://inhabitat.com/giant-ski-slope-to-top-green-roofed-civic-center-in-beijing/


Suggested bonusses:
Active boost: 300 extra tavern silver/d so at lvl 10 3.000 extra tavern silver (simelar with 2 full 16/16 tavern, in general you can do it already 2/3x a day)
lvl 10> 30 extra tavern silver/lvl so on lvl 100 = 90 (90 lvl 10> lvls) x 30 = 2.700 + 3.000 = 5.800/d
Passive boost: Unlocking extra tavern boost (exclusive for this GB, when deleted you lose the exclusive tavern boostsers)

Added extra tavern boosters
Lvl 1
- unlocked 1 random extra tavern boost
lvl 4
- unlocked 1 new random extra tevern boost
Lvl 5
* Unlocked II GB exclusive extra tavern boost
lvl 7
- unlocked 1 new random extra tevern boost I and II
lvl 10
- unlocked 1 new random extra tevern boost I, II and III
* Unlocked III GB exclusive extra tevern boost

I = GB exclusive boost, time
II = GB exclusive boost, time
III = GB exclusive boost, time

Suggested GB exclusive boosters:

Aid Goods (allies close deals with you for your help)
I = 3x 1good/aid (time is 24h)
II = 6x 1good/aid (time is 24h)
III = 9x 1good/aid (time is 24h)

Plunder goods (uwnown sinister allies makes deals with you)
I = 1x 5 goods/plunder (time is 24h)
II = 2x 5 goods/plunder (time is 24h)
III = 3x 5 goods/pluner (time is 24h)

Fast research (some researchers will help you doing research, this speed it up)
I = 1 fp / 50 min. (instead of 1fp/h, time is 24)
II = 1 fp / 40 min. (instead of 1fp/h, time is 24h)
III = 1 fp / 30 min. (instead of 1fp/h, time = 24h)

I didn't have more inspiration for more possible GB exclusive booster options for in the tavern.

Explenation:
Active: visiters of the GB will buy stuff and pay with tavern silver or this GB will trade with the world and makes profit for the owner.
Passive: the GB will grow stronger over time and will give more options.
- WTC Better and more deals will become available.
- Theme park, more visiters will come and new visiters mean new options.
The GB will not become OP, since you maybe raise up your daily output of tavernsilver up to 6K or more when your GB is
huge (lvl 100), but the boosters are still expansive. So you run out of tavern silver faster then the GB and tavern can produce,
but if you have some in stock it will go slower. Anyways you can still choise daily what kind of booster you want. This GB
can get the advantage to give you 4 (or more) extra tavern options. So you can decide what the GB's passive boost will
become from day to day.

Levels I, II, III for boosters affect only the GB exclusive boosts, if you did not
unlock a booster lvl in your tavern that isn't a GB exclusive boost, you will not
be able to unlock that lvl.

Motivation
Players are difficult to make happy with boosts. Everyboddy will something else. With this the
player can choise what he or she wants. Plus the player gets on lvl 10 the possibelity for 4 exclusive
boosters. The stronger and longer the boost the more expansive. Also the GB makes sure the player will
earn the tavern silver that they need to activate it, but it will not be so much that the player will become
overpowerd.

A last note

Players proved to want a GB that allows to customize the bonus (GB contest). A system that allows this is
difficult to introduce, because it must not destroy the current ballance and program something like that is hard.
However I believe that with this system, where the GB unlocks exclusive extra tavern boosts, is a easy and
durable way to allow players to customize the GB boost.

By the way,
Please feell free to suggest more/diffrent extra booster options. Thanks to that system the player can customize
dailly the passive boost of the GB. It's not a great game changer, because the player still have to pay tavern silver
and even in a high lvl it will not change the ballance.
Also feell free to suggest in this topic your own suggestions for a Jungle theme future. I believe that all suggestions/ideas
will help the dev. team in creating new and great ages. Don't forget that this maybe speed it up slightly.:)

Edit: NormaJeane - 2017-07-13 - Too large image(s), spoiler tags were added. Max size allowed is: 600x480 pixels.
 
Last edited by a moderator:

DeletedUser5097

Guest
Inspired by a another Beta player, how suggested some buidings for future
themes, I would like to bring some suggestions for the Jungle theme, that
was predicted by Fortuna, some time ago. I hope that the dev. team will
get a bit inspiration from it.:)

Jungle Future

Great Building

Ankor Wat
The deep jungles store secrets. Your brave team discoverd
a legendary city. It was assumpt that it was lost, but after it's
discovery, it wouldn't be a bad idea to bring it to your city.
What would could go wrong, hehe?
greatbuildings.jpg
Fortuna predicted it 4 years. So after waiting for more than 4 years, wouldn't it become
time for it?:p Don't get me wrong, dev. team you guys are amazing, but it would be
great if the long predicted GB comes.

Dragon Fly
Original designed to upgrade farming much more. Thanks to climate changes it
protects now many diffrent farms and farmers against the climate changes. It also
guaranteerd much healty food to the city and for your friends.
22%20VERTICAL%20FIELDS%20AND%20KITCHEN%20GARDENS.jpg
Suggestion for the booster: lvl 1 10% chanche to get 10 goods when visiting tavern of your age,
on lvl 10 20% chance, lvl 11> +0.1% change / 5 levels (same ballance as silver from taverns).

Suplies / ways

Plant E lab

A strange new turn in green energy appear. When we did said green, some
people took it very serious and discoverd a way to harvest the energy from
plants. It sounds strange, but it promest a lot for a green and multifunctional
future. Providing food and energy at the same time...
Plant-e-modulair-systeem-100m2.jpg

A RL way where the lights are been powerd with plants...
Plant-e-pilot-bij-NIOO-_resized600x320.jpg

The Plant-E lab, yeah it's real.

For more information about Plant-E, this is the website of Plant-E, they also
explain the technology behind it. I'm not sure or it's allowed to bring it in the
game, but if the dev. team asked it, I don't think that they have problem with
it.:)
http://www.plant-e.com/en/

Mil. buildings

Mechanic super ants - artillery

Ants are known for there power. This fearfull artillery units carree
huge artillery wappons. So that you will be sure that every shot
will be a powerfull hit.
5WrtM1v.gif


Bee queen and bees - Fast (flying units)

Bee hive is a building where you can train 3 bees and 1 queen bee.
With diamonds you can train up to 4 bees and 1 queen bee.

Queen Bee
A special fast unit, this powerfull fast flying unit has the skill swarm,
when it's the only unit in the field with the skill swarm and is under
attack there is a chanche that 1-2 normal bees (when the unit that
attackt the queen is in there range) will take revenge and strike with
50% of there power.

Bee
The bees are been feared for there venem. When they strike they may
poisen you. When a target is been poisen, it will result in 1-2 damage
aftere there turn.
WP0Rqaq.gif

Alcatrazz maybe produce bees or even a queen bee. There is a change of
3/4 that Alcatrazz makes normal bees when Alcatraz decide to produce
from the Bee Hive and a 1/4 change to produce a queen bee when unlocked
in the bee hive.

In battle this can become intressting. When you try to take down a bee
swarm with a queen. Probbaly the best way to go is by taking down the
normal bees and than the queen, or by stay out of the range of the normal
bees and strike the queen then.


Source for the amazing mil. jungle creatures:
Planet Minecraft - Project: the Bee Hive - creater: Go Creative
https://www.planetminecraft.com/project/the-beehive/

Minecraft isn't just a game, it's also a tool to create what ever you want. Only
your imagination and creativity is the limit (and your skills).

Suggested storry line:

Greva heard of something intressting in the deep and undiscoverd jungles. You decide
to send a research team. They report that they are close to a great discovery, equal to
Promethium and Orichalclum, but maybe even greater. They said it may solve all
food problems in the world. The next day all contact with the team has been lost,
it's time to for a Search and Rescue.
When you arrive you will encounter locals and some strange company that buyed
lot of stuff in the area with unknown reasens. The locals asking for solving there
problems, if you do they promise to help you to find your lost people, it sounds
like a good idea. They know the area better than anny one, but when you get
deeper in the jungle and closer to your goal, the seems to try to stop you and
worst there problems begins your problems. They must have a secret agenda,
but why? What was supposed to be the great discovery? Why is a company
in the jungle to buy everything and why try the locals to stop you in secret?
What is so special that hides in the undiscoverd and dark jungles? Also more
important, where is the missing crew?

It's maybe not a full set of suggestions, but maybe a good set up for a new age,
I hope. By the way if you guys realy want to bring a Skyworld future (a good
thing since Skyworlds are very popular in games) I would suggest that you have
to look to the game Bioshock 3. For the space theme I would suggest for the
storry line to give the movie Iron Sky a shot and Mars one or some NASA's
future projects. How knows what you will discover, dev. team?:) The internet
and Google are our great friends, isn't it?

Edit: added some improvments
Some more suggestions for units:


Original in 2014 a short movie of mechanic dogs where released to the public.
They where called Big Dogs. They where used to carreer cargo to difficult
terrain like forests.
Now we are around 2050 (ingame year) and in a ancient jungle. Our brutal
tanks aren't good in this area and having a hard time. Even our recently
C.R.A.B's having a hard time. Mandrubal talked with our general, now
the Big Dogs are been developt futher for a new task: fighting in the
jungles. Said hello to the new units

Mech. Leopard - Light units
mecha_leopard_breakdown_by_crazyasian1-d6rjqvx.jpg

big_five_part_5_by_crazyasian1-d6d5g8p.jpg

This fearfull creature from the deep jungle got a robot version. This creature will
bring fear to your foes. They can not see them untill they attack. A deadly creature,
but it's armor is not only light, but also not thick.

Mech. Elephent - heavy units
big_five__elephant_breakdown_by_crazyasian1-d6l2wr8.jpg

big_five_part_3_by_crazyasian1-d680pdf.jpg
Our tanks having maybe a hard time to walk in the jungle, but this walking
fortress not. It's making a way for your another units. Thanks to reactive
armor it's hard to taking down, but some extremely strong units are able
to take this task. This giant will also support your armies supleis.

Mech. Crocadile - range units
crocodile-made-from-car-parts1.jpg

Do you fear a creature that hides in the water? Waiting for the perfect time to
strike? Said hello to the mechanic crocadlie. This monster units can bite with
amazing powers. Even worst this mechanic versions are the upgrade of the
living crocadiels and there bites are beyond the real deal.
It's been said that they can bite huge parts from anny armor. We must try
to snap some parts out of the heavy aromored units. How knows maybe
they can ignore reactive armor? If it is so, that would make sense...

Source list:
Mech. crocodile
https://mechanicadvisor.com/articles/tips-advice-pg-2

Leopard
http://crazyasian1.deviantart.com/art/Mecha-Leopard-Breakdown-409067997
http://crazyasian1.deviantart.com/art/Big-Five-Part-5-384886393

Elephent
http://crazyasian1.deviantart.com/art/Big-Five-Elephant-Breakdown-398204756
http://crazyasian1.deviantart.com/art/Big-Five-Part-3-376266867
Just to make it more complete. I would like to share a concept for a deep jungle themed battlefield. It may
look a bit as PME battlefield, but there are major diffrents. First total diffrent trees, more over grown jungle
that is arround the battlefield. Second on the field where units are fighting against each other, it's more a
swamp like place.
JungleFuturesuggestionbattlefield01.png
Also one with some Oceanic units on it, sorry I'm don't have the time to create custom units, it's
just to give a general idea for a jungle future themed battlefield. I hope that the dev. team got some
ideas from it or even better got inspired to make a amazing new battlefield.
JungleFuturesuggestionbattlefield02.png
I used Minecraft as a tool to make this concept and I used World Painter to create it, custom tree packs
and a shader to make the concept much more realistic. The purpose of this fan made concept is to
give the dev. team some ideas for the suggested Jungle theme, or at least inspire them a little bit.
 
Also please reconsider the size of Terrace Farm.
It supose to be a "special" reward but at this size after a point it is actually like no reward.
 
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