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Daily Release Notes Ongoing Changelog w/c 14th August

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Added the Sundial Spire to the Aid priority list
 

DeletedUser

Guest
Tuesday

  • Fixed an issue where the Arctic Orangery was incorrectly showing a 20 second build time
  • Fixed an issue where the Longhouse was missing from celebrate age in Bronze Age
  • Fixed tooltips showing through when hovering the quest overview icons
  • Fixed an issue where message text sometimes remained in the input box even after being sent
  • Improved city animations so they should now work better on lower end devices
 

DeletedUser

Guest
Wednesday

  • Fixed an issue where some players would get an error when doing a daily challenge
  • Fixed an issue where game performance became very poor when placing an expansion in larger cities
  • Fixed an issue where finished productions were appearing as spoiled, and could cause an error trying to collect
 

DeletedUser

Guest
Thursday

  • Released Daily Challenges
  • Released Fall Event
  • Fixed an issue where paying diamonds to instantly complete a construction was not updating the building correctly
 

DeletedUser

Guest
Friday

  • Back end content

Sorry for the delay, been handling a lot of tickets.
 
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