- Reason
- In the QI goods nodes in map, it shows 2 count for goods and when it is not available it will change the color to indicate required amount of goods not available. So, with the color change, we can display total available goods to mention the details in a better way.
- Details
-
In the QI map goods node or sector, it will show all the 5 goods choices in the nodes window. There each good mentioned with number 2 (so far seen only 2). So now, we can display the goods count 2 with total available goods.
For Example,
instead of showing like this,
coins 3500
goods 2
expecting to display like this,
action coins 3500
goods iron 2/18 --> here 18 is the total available goods count of the specific goods type (iron) for the player in QI.
Already max option is provided, but still giving this information avoids turning our head here and there sometimes.
Actually expecting coins count also thought of making the change but it gets displayed in the left top even after QI node window got opened, hence it is not needed for coins.
- Balance
- it maintains balance
- Abuse Prevention
- No abuse
- Summary
- text adjustment to display the total availability of goods information for each specific goods in QI nodes is good to have as general opinion.
- Have you looked to see if this has already been suggested?
- not suggested!!
Total goods availability count getting displayed is a small information which is quite useful and gives us small clarity of "max" choice performing how many times if we are willing to calculate ourselves. Also, it gives us a clear picture of each goods how much is available.