Traveler64
Squire
- Reason
- Outdated and insignificant rewards.
- Details
- Changes to the existing rewards given by the castle system.
- Balance
- Low - moderate impact.
- Abuse Prevention
- Diamond players may have an edge, but others can catch up through normal playing which also gives castle points.
- Summary
- Increase the rewards given by the castle system, such as attack and defense percentages, and daily reward box.
- Have you looked to see if this has already been suggested?
- Yes
Now that settlement buildings are getting an upgrade, it may be time to update the rewards from the Castle System as well.
As an example, it provides 60% attack and defence at Level 20, which is not sufficient to win a battle in GBG at 0 attrition without losing troops. Why not increase it significantly, especially as it takes extremely long to go up in levels after the first few.
For the first 3 levels the combined attack and defence percentage is 6 which makes no difference at all, it would be nice to have it higher (e.g. 30%) so that new players can benefit from it.
The rewards from the daily chests could be improved as well.
As an example, it provides 60% attack and defence at Level 20, which is not sufficient to win a battle in GBG at 0 attrition without losing troops. Why not increase it significantly, especially as it takes extremely long to go up in levels after the first few.
For the first 3 levels the combined attack and defence percentage is 6 which makes no difference at all, it would be nice to have it higher (e.g. 30%) so that new players can benefit from it.
The rewards from the daily chests could be improved as well.
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