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Rejected Ultimate 1.9 System Improvement

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Dessire

Regent
Reason
usual/common problems related to 1.9 system:

-2 players write and send the message "I will go 1" and then the level of the great building is closed and one of the 2 players loses a lot of forge points.
-3 or more players adding their GBuildings to a chat, some of those GBuildings are not seen for the players unless the last person posting writes "it left the GBuilding of X player too".
-some players do not know how the 1.9 system works. have available the number of FPs needed to cover X position multiplied by 1.9 it could help a bit.
-some players takes their time multiplying and adding the FPs, specially if they have the arc above level 80. This is bad if: the owner need to collect really quick the production. Also is really bad because allows neighbors/enemies snipe the position by adding less than 1.9.

with this new system/improvement, most of those problems are fixed.
Details
-a player enters to a 1.9 chat and click/tap the button to ad his/her GBuilding.

-the player sees a window with all his/her GBuildins and 2 buttons to click/tap, 1.9 one and normal one (see the picture below).
https://prnt.sc/1swyzvt


-the 1.9 button appears in grey if that GBuilding does not have any position ready to be covered by 1.9. that means the player can only use the normal option.

-by clicking the 1.9 option, the GBuilding appears in the chat, and bellow of it up to 5 circles. (see the picture below).
https://prnt.sc/1swz8xl

-to the right of each circle, players can see a number, which represents the position, and the amount of FPs multiplied by 1.9, the amount needed tobe added.

-the system automatically do the maths and if the amount of FPs already added in the GBuilding + the amount of FPs of X position multiplied by 1.9 are just enough to have that position covered or if that position can be covered by less than 1.9, then that option appears in color green. Otherwise, the option appears in red. (if a player add enough FPs to have all positions available, then all circles will appear in green.

-positions in red can not be clicked/tapped

-the first player tapping/clicking a green position will have his name written to the right of the clicked option and the system will not allow any other player have his name to the right of the option. with this, it will not be necessary write "I will go 1, 2, 5" and we will not see more than 2 players sending the "I will go X position" message at the same time. All the players will know who was the first in tap a circle and only that player will have the right to go to that position. in resume: less messages saying "ill go X position".

-the name of the player will dissapear after 1 minute or 2 if that player does not put the FPs, with this, any other player can then tap that circle again.

-the added GBuilding/message is automatically deleted if all positions in green circles are already covered and if all the rest of circles are red.

-extra (optional): when a player taps a circle to go X position, that is the only player allowed to add the indicated amount of FPs. (any other player will only be able to add the amount of indicated FPsw -1 or enough to let the "winner" add enough FPs to secure the position this allow more than 2 players secure different positions . After 1 minute, any player can add any desired amount of FPs unless another player taps a circle.

-extra 2 (optional) : a circle with a number can be seen if in the chat are more GBuildins pending with available positions and with the 1.9 used on them.
Balance
Describe what impact this idea will have on other game features. Will it require adjustments or changes? If so, be specific.
It will not have impacton other games features, it only need a change in the available options at the moment of ad a GBuilding in a chat and ad an easy to implement system that do the maths at the moment of ad a building with the 1.9 option to show which positions are available and which are not. (remeber, cellphones and computers are EXPERTS! in doing maths!! this should not mean any problem in therms of lag, extra use of data, etc.).
Abuse Prevention
non
Summary
I think the whole Idea is well explained, it is really necessary to write a summary? It is just ad an option to let players see the amount of FPs they need to cover X position (amount of FPs of a reward multiplied by 1.9) and to fix some problems like 2 or more players sending the same message or fix the problem of a player stealing X position when another player has already said first that he/she will go to that position.
Have you looked to see if this has already been suggested?
Yes, of course
Proposal:

(see pictures in the "details section to have a better idea about what you are about to read).


Let players have 2 options at the moment of ad their GBuildings in a chat: 1.9 option and normal option.
the 1.9 options shows 5 circles in 2 different colors with the amount of FPs of each position of that GBuilding multiplied by 1.9.
A player then can click/tap the circle to let the rest of the players know that he/she will go to the selected position. the name of the player will appear in the selected option.

extra: an indicator with a number which shows how many GBuildings posted with the 1.9 option are still waiting to have 1 or more positions covered with 1.9

Reason:
usual/common problems related to 1.9 system:

-2 players write and send the message "I will go 1" and then the level of the great building is closed and one of the 2 players loses a lot of forge points.
-3 or more players adding their GBuildings to a chat, some of those GBuildings are not seen for the players unless the last person posting writes "it left the GBuilding of X player too".
-some players do not know how the 1.9 system works. have available the number of FPs needed to cover X position multiplied by 1.9 it could help a bit.
-some players takes their time multiplying and adding the FPs, specially if they have the arc above level 80. This is bad if: the owner need to collect really quick the production. Also is really bad because allows neighbors/enemies snipe the position by adding less than 1.9.

with this new system/improvement, most of those problems are fixed.

Details:
-a player enters to a 1.9 chat and click/tap the button to ad his/her GBuilding.

-the player sees a window with all his/her GBuildins and 2 buttons to click/tap, 1.9 one and normal one (see the picture below).

-the 1.9 button appears in grey if that GBuilding does not have any position ready to be covered by 1.9. that means the player can only use the normal option.

-by clicking the 1.9 option, the GBuilding appears in the chat, and bellow of it up to 5 circles. (see the picture below).

-to the right of each circle, players can see a number, which represents the position, and the amount of FPs multiplied by 1.9, the amount needed tobe added.

-the system automatically do the maths and if the amount of FPs already added in the GBuilding + the amount of FPs of X position multiplied by 1.9 are just enough to have that position covered or if that position can be covered by less than 1.9, then that option appears in color green. Otherwise, the option appears in red. (if a player add enough FPs to have all positions available, then all circles will appear in green.

-positions in red can not be clicked/tapped

-the first player tapping/clicking a green position will have his name written to the right of the clicked option and the system will not allow any other player have his name to the right of the option. with this, it will not be necessary write "I will go 1, 2, 5" and we will not see more than 2 players sending the "I will go X position" message at the same time. All the players will know who was the first in tap a circle and only that player will have the right to go to that position. in resume: less messages saying "ill go X position".

-the name of the player will dissapear after 1 minute or 2 if that player does not put the FPs, with this, any other player can then tap that circle again.

-the added GBuilding/message is automatically deleted if all positions in green circles are already covered and if all the rest of circles are red.

-extra (optional): when a player taps a circle to go X position, that is the only player allowed to add the indicated amount of FPs. (any other player will only be able to add the amount of indicated FPsw -1 or enough to let the "winner" add enough FPs to secure the position this allow more than 2 players secure different positions . After 1 minute, any player can add any desired amount of FPs unless another player taps a circle.

-extra 2 (optional) : a circle with a number can be seen if in the chat are more GBuildins pending with available positions and with the 1.9 used on them.

Balance:
Describe what impact this idea will have on other game features. Will it require adjustments or changes? If so, be specific.
It will not have impacton other games features, it only need a change in the available options at the moment of ad a GBuilding in a chat and ad an easy to implement system that do the maths at the moment of ad a building with the 1.9 option to show which positions are available and which are not. (remeber, cellphones and computers are EXPERTS! in doing maths!! this should not mean any problem in therms of lag, extra use of data, etc.).

Abuse Prevention:
non, how can a player abuse by using this new system?


Summary:

I think the whole Idea is well explained, it is really necessary to write a summary? It is just ad an option to let players see the amount of FPs they need to cover X position (amount of FPs of a reward multiplied by 1.9) and to fix some problems like 2 or more players sending the same message or fix the problem of a player stealing X position when another player has already said first that he/she will go to that position.
 
This suggestion has been closed. Votes are no longer accepted.

CrashBoom

Legend
if they have their Arc GB level 80 means they get their bonus rewards of forge points on the basis of 1.9 only
I already reached level 180 (in my live world) :p

so I get 2.0 rewards not 1.9

so having a level 80 is also your decission.
you could have stopped at level 70. or be at level 100

in my world much more than 100 Arcs are at level 130 or above

everyone saying 1.9 not exist in the game or user invention or user choice
sure it exists

because many players do it with that factor

but what if next year or the year after 1.95 is the new "many players do it that way"
will it be automatically changed to 1.95

or will this 1.9 function obsolete because too many players do it higher

and what is with top guilds which are already doing 1.95 and not 1.9 anymore ?


so in short:
why can't OP adjust the idea with the simple addition: when creating a donation message the factor can be set to whatever the starter wants
and don't make it a hardcoded 1.9
 
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Emberguard

Emperor
so in short:
why can't OP adjust the idea with the simple addition: when creating a donation message the factor can be set to whatever the starter wants
and don't make it a hardcoded 1.9
An alternative would be remove the numbers altogether and just make it a visual of who wants each position. But if we’re using numbers to say what amount we’re intending to place, then yeah it needs to be changable

and then what about those that are at the rate of each individual Arc? Then you’ve got a separate rate for each spot
 

nice2haveu

Baronet
I already reached level 180
Still your decision reaching 180 too. But agree with you for OP has to adjust the idea matching every users in the game. Have dislike the idea for the same.

A player who has GB 80 does not have to impose 1.9 on everyone else.
Whoever has GB 90 can do more, whoever has GB 60 can do less.
Absolutely. It depends on arc level of every user ( a strategy forcing us to go by Arc GB rewards ). By having level 10 Arc GB, doing 1.9 is completely bad. If user wishes to do still, it's there problem or choice. Why 1.9, even worse is exist in the game which makes us planning to 1.9 but accidently taking unplanned spot because of someone and making us suffer forge points.
 
Surprising, everyone saying 1.9 not exist in the game or user invention or user choice.

Nothing in the game says that the rate to use is the one given by an Arc at level 80 (1,9). Nothing in the game says to stop leveling Arcs or GBs in general at level 80. Nothing in the game says you have to use a 1,9 rate if your Arc can give you more than that.

Very early in the game the GBs only could reach level 10. That limit was removed many years ago, most players maybe did not remember that, or were not playing when the limit existed. Then a race to higher levels started. Decision of stop leveling up the Arcs at level 80, judging additional levels too costly in FPs while giving minimal increase in the reward was taken in the past by most of the Players. That Players' decision set the 1.9 as the most commonly used rate in GB leveling threads. Now there is a trend to keep leveling up Arcs and a popular goal is to reach level 100.

The 1.9 rate is a players decision, an agreement in guilds to set their leveling threads that way, nothing instructed, guided, or forced by the game.
 

nice2haveu

Baronet
The 1.9 rate is a players decision, an agreement in guilds to set their leveling threads that way, nothing instructed, guided, or forced by the game
If Arc GB didn't give rewards like 1.9 rewards, no guilds will set their leveling threads pointing to 1.9. It's not a user choice, it's a strategy in the game to dive in. That's all.
 

CrashBoom

Legend
If Arc GB didn't give rewards like 1.9 rewards, no guilds will set their leveling threads pointing to 1.9. It's not a user choice, it's a strategy in the game to dive in. That's all.
it is a choice of many players to get the level to exact level 80 and then get 1.9

but the game allows you to stop your Arc at 85% or go up to 100%

so it is players choice to do exactly 1.9

the only percentage that is fix in the game for the Arc is 100% at level 180
you can't get more. even at level 280 you will still have 100%

so if we do an ULTIMATE system improvement it MUST be at 2.0 and not 1.9
ultimate means: best it can't get better: for Arc that it is +100% = 2.0

or we can change the topic to
"the average 1.9 system improvement"
because the average player is doing 1.9
the ultimate player would do 2.0

or let's be creative:
an 1.875 system. that is what you get with a level 75 Arc
 

xivarmy

Overlord
Perk Creator
And this all puts aside that a 1.x/2.0 system is just one way you can approach levelling a building.

Let's say your high-end guild wants to recruit a new player. They don't have an arc, or all that much FP income yet. But maybe they're a friend of a friend. Maybe they have experience on other worlds. And you want to get them to Arc 80 as fast as possible so that they're not a drag on the guild. So now you take some of your high end players and

a) set them up spots to get blueprints at well below what you would usually charge for those spots.
b) "overpay" for the spots on their arc so that they're not limited by their own FP income

You can potentially vault them into an arc 80 and obs 60 in a day at a cost of just a few thousand FP each amongst say 10 people. That's a pretty low cost for a new member that you believe will be valuable. Maybe you might even toss a bit of a traz in too so they can start getting GBG income to work on the rest of the buildings they want themself.

None of which has anything to do with any specific rate given by arcs.

There was times in the past when the most common system was a "GB club" and then there was the "FP thread". The 1.x system is just the latest "most common" option as a blend of utility and simplicity. Who knows what the next system will be depending on the creativity of players or new additions to the game.
 
the only percentage that is fix in the game for the Arc is 100% at level 180
That was the reason to stop at level 80. Level 80 giving 1.9, To get 10% more or 2.0 need to complete 100 additional levels !!! Most players just stopped at Level 80 and dedicate the FPs to other priorities. Now after having most or all relevant GBs at level 80, then revisit the Arc and add more levels reaching 100, 130 and eventually level 180.
 

CrashBoom

Legend
1 month and still not improved the idea by setting the ratio at start of creating the message instead of a fix 1.9

would be so easy to convert so many NO to yes
 
Why not just make it so you can select who can take which spots, would solve all your problems. Of course this would block anyone form taking any spots on your GB except the ones you selected. No more sniping or letting that player in a small guild getting your BP's. I say this is a big NOOOOOOOOO!!!!!!!!!!!!!!!!!!!!
 
Why not just make it so you can select who can take which spots, would solve all your problems. Of course this would block anyone form taking any spots on your GB except the ones you selected. No more sniping or letting that player in a small guild getting your BP's. I say this is a big NOOOOOOOOO!!!!!!!!!!!!!!!!!!!!

Why not?
Because that would limit the choices for social interactions that the game gives to Players. As a Player I can invest at Neighbors, Friends and Guildmates GB's. If the Player want only his/her selected guildmates or friends to take positions, then coordinate a day/time with the selected Players to open the your GB and they take the positions quickly.

Sniping?
That is a strategy, and FOE is classified as a strategy game.

Your BPs?
You are the Owner of the GB, that is right. But you do not own the rewards that your GB offers (FPs, BPs, and/or Medals). Those are owned by the investors on the GB after a position is secured. Your BPs are at my GBs waiting for you to grab them, come while they are still available.
 
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You guys instead of let the game have a single feature which does not hurt anybody and do not affect your life and game, you preffer to vote no . . The No votes are just a joke and only shows how you guys preffer see the world burn instead of see it better.

Some people might agree with your ideas, others might not.
throwing a hissy fit at the ones who do not is immature, disrespectful and unnecessary.
If you are going to fight with the people who want to vote no, then perhaps you should either have not added a poll or not even suggested the idea.
Everyone should know by now that any idea no matter be it in game or in life will have differences of opinions and one should be respectful of these differences.

.
 
What would be a simpler improvement is if it showed what the total FP based on your arc bonus is in the rewards window. ie instead of saying "10+9" it says "10+9=19". I gave simple example because anything beyond reward 5 is a clusterfudge of maths. That way, you have a level 80 ark you can just put the total in to break even. 1.85 or 1.92 the same without whipping out the calculator. Also helps with snipes to know how much your breakeven points quickly without the calculator.
 
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