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Feedback Your suggestion for our Community Sprint (version 1.209)

drakenridder

Emperor
Perk Creator
New ages - Beta test accounts

Introduction

This suggestion may not be part of a sprint update or part of any
in game update. However, I feel like this provides improvements
towards the community and offers benefits for the dev. team as
it can provide more feedback based off actual proper
testing.

Short description
Offer players to sign up for a temporary Beta test account, prior to
the introduction a new age on Beta for testing purposes. Those accounts
have an expiration date and a timer counting down to it. They have
no acces to diamond store. This to prevent backlash from purchases
for real money on such accounts. They're credited with a large sum of
diamonds and once the new age is introduced, shortly after those
accounts will be activated and attached players will be informed of the
activation.
Those test cities feature high lvl GB's. All of this to smoothing out and
speeding up testing. Also a small but skippable briefing. After expiration
the accounts will be deactivated and removed automatically. Players
will be warn in time prior to this. After 72h of deactivation the accounts
are still assessable but but only a screen filling pop-up will inform them
that their accounts has been deactivated and will be removed within
72h with a countdown. They'll be thanked for participating.

Extended description
Signing up
When a new age gets tested on Beta. How about announcements for
opening a testing season for the new age on Beta. Players can signing
in for this for a limited period of time. In those announcements it's made
clear that once the time's up that those accounts will expire.
Once the Beta test starts, selected players receive a notification that their
latest age Beta test account is activated but only useable for a limited period
of time.

Logging in for the first time
Up on signing in for the first time on such account a short briefing follows.
Explaining that this account will expire in x days. Let's said 90 days. In the
corner of the screen a timer with the text Account expired in, for example:
89 days 11h 26 min, in this example more than half a day past after
activation. This is to making it as clear as possible that this is a test account
with a time limit just for that new age to trying out.
The player will be offered a briefing about the potential new mechanics, or
mechanics of space ages. Those briefings can however are skippable. So,
a player who is already familiar doesn't have to go through it.

The account's city & account itself
Further more, those accounts are credited with a large sum of diamonds but
the diamond store is disabled. This to ensure someone won't spend real money
and gets mad at Inno once the account expires. A large sum of diamonds is
provided and should be sufficient of testing purposes and speeding or smoothing
out testing.
Next to all of this. Those accounts starts off with high level GB's. Aiding in
their testing period. As it is rather tough to raise such in time and for meaningful
test those should be included.

Deactivation & expiration
At the expiration date those accounts will be deactivated and 72h later deleted.
One week, 3 days and 24h prior to this deactivation accounts will be warned that the
expiration date will not take long anymore and those accounts will automatically
be deactivated and 72h after expiration be removed. This through a pop-up and in
the messages center.
Up to 72h after expiration date the accounts are still accessible but deactivated.
Up on logging in players are presented with a pop-up screen. Informing them that
testing is completed and their test accounts are deactivated and will be removed
automatically. They'll be thanked for their participation and testing. Encourage to
signing up for this the next time once a new age will be tested. Additionally a timer
could be provided counting down to the removal once deactivated.

Motivation:
There's large amounts of confusion about the selection for pre-build temporary
test accounts of new ages on Beta. Also, many would love to test new ages
but can't reach them in time. This would solve both and provide Beta with a
boost in potential Beta testers for new ages.
 

1BFA

Viceroy
Inno You say only 5% of players do GvG and GvG is all but dead. However you still allow GvG to dominate the Global Guild Ranking. Which means you are letting down 95% of your user base who cannot do much about Guild Ranking (Because you have capped GbG points).

How about you cap the prestige you get from GvG to be same as Diamond League?

As a GvG player I think it is fair to cap GVG or remove the cap for GBG.
 
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maff

Farmer
que cuando un gremio libera un sector en la GvG no se pueda volver a coger hasta dentro de 4 días es decir hasta dentro de 72horas.
que no se puedan hacer auto asedios en la GvG
QUE EN LA HORA DEL RECIUENTO A LAS 20:00 horas sea mas ágil y no se bloquee y no te deje entrar en los mapas
que el contador de puntos forge sea infinito mas grande y que para poner puntos en las investigaciones se pueden poner la cantidad que se pide no como ahora que hay que ir poniendo de 10 en 10
ampliar un nivel las expediciones
que haya mas premios tanto en las expediciones y en los campos de batalla
 

Beta-OD

Squire
Identify sectors in GBG without having to click on them:
captur34.jpg

Add boxes below the sector identity to show how many building slots a sector contains and what's in them to reduce clicking.
 

Panthera

Merchant
Hello
the difficulty of learning the game remains the major difficulty of user friendliness of this game
the starting tutorial is not enough to help new players
each option of the game facing a new rule, it is difficult to navigate

- maybe add a Wiki FOE access in the game more visible than in the options

- remove zoom after selection of production buildings

- do not count a player who cannot have access to the guild battleground or give him access so that he can participate

- improve communication with developers
 
Add total to GB contribution popup
Since staff asked for "easy"/not changing the game ideas, I'd like an added column adding the base reward with arc bonus. This way people can add whatever level their arc is at without having to do a bunch of conversions or using FOE Tools GB converter, or the worst - trying to do simple addition in the brains.

foe-gb-list.png
 

Fenix

Viceroy
a) Make the lighting bolt (1615876632726.png) behaviour like the tavern sign (1615876611126.png). If there is nothing to plunder make the bolt inactive.
b) The gallata quests are extremely pedagogic, make them appear as soon as the player unlocks the pvp fights.
 

indian20

Steward
Pre defined Army setup - add the possibility to define two to three pre defined army setups. Once you click on a setup, the current army is removed and the army from setup is added as current.
- to choose a setup the stack has to have enough of the units
- only the healthiest should be chosen
- Armies assigned for Deff are not available (thx Markus:cool:)
 
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Pre defined Army setup - add the possibility to define two to three pre defined army setups. Once you click on a setup, the current army is removed and the army from setup is added as current.
- to choose a setup the stack has to have enough of the units
- only the healthiest should be chosen

i assume only units that are NOT in any other army should be chosen. you don't wanna kill your defensive army i guess, or make 3 armies of exactly the same units (so that they get lost in a single battle, ALL 3 armies) ;)
 

Heath00INT

Farmer
Why don't you allow Guild Founders use treasury goods .
After all , the treasury is for the guild and its members.
they all contribute to it , I hope.
Allow them to use treasury goods as they see fit
 
Fix the GBG allocations of sectors (both points and spaces for buildings) to be fair and equal, as for now GBG can often be just a lottery to get the right sectors to start off better than another guild that does exactly the same amount of 'work' , but isn't as lucky with the sector allocation and for example can't build as many SC and gets nearly half the amount of points for the same amount of the "same" sectors just from a different starting point.

So to put it simple pleaee make the gbg fairer and more fun for all
 
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