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This would be good if all stacks sort in front of all individual damaged units (or option to hide damaged units). Then we would have predictable clicking places that don't change as units are damaged.
The first day i tried aid all it seemed like it did not register at all on a quest (soccer/football event quest) requesting # of mo/po. The next day i forgot and did it anyway and noticed the bar for the quest going forward and backward as the Aid All happened. It ended short of the required...
I like the embassy statistics. They would be better if the calculations for each resource were based on cumulative requirements, since that would give a better understanding of how far the player can unlock given current resources.
For example using Vikings below, i have to spend 12 Mead for...
Described quite adequately in the fields below, but when reorganizing my city or making decisions about whether to drop an event building, it is inconvenient to determine the population impact of removing existing buildings.
I like it, but on the Antique Dealer page it's a little confusing to just have icons on page 1 (like, am i supposed to click these?), and have to scroll sideways to see information. Ideally the first page would have some text summarizing/advertising what it will do and when you unlock it. Then...