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Since one month it is reported ... when it will be fixed? Will it be fixed? Slowly I'm running out on self aid kits.
Just kidding, there are 150 single-self-aids left. But I've spended around 30 days * 3 about 90 kits now. Will you leave us alone with this bug?
Seems to be fixed since yesterday. Strange, but thanks to the developers.
€:
This turns really weird now.
I have 4 buildings from settlements:
Yggdrasil (old) was motivated Tuesday 5:05 pm
Royal Bathhouse (old) was motivated Wednesday 5:32 pm
Mughals Temple (new) was motivated Tuesday 7:57 am...
Yes. I play @Houndsmoor.de too and it's the same problem like here.
Also the whacky jumping houses in the settlements - which are fixed @Dunarsund.
Brings me to the question, why we should reporting errors, if Inno deploys updates in any case? I really hope, at least the birthday event is...
The day before yesterday I realized for the first time, that my Royal Bathhouse wasn't motivated, although there were a lot of entries in my Townhall log "there was nothing to motivate or polish". Today the same issue: Yggdrasil, Bathhouse and Shinto Temple weren't motivated/polished. And the...
Quest was: Do 10 negotiations.
I did ... 4 or 5 while I was in GE4. Entering GE5 and proceed. Wonder, why there was no success after doing 5 or 6 more negotiations.
Looking at the Rivals quests to see the progress. Quest is gone, reward is gone, all is gone.
Spending goods, medals and tavern...
You're all wrong. According to the daily changelog section, there was no update since 29th of January.
Our company learned a lot from Inno. Major updates we plan time controlled at the first vacation day of the responsible developer. It's nice to work with professionals.
Inno is appealing to more and more large guilds. No imagination that there are people out, which don't want mass guilds.
Assuming, the 'F' in Quantum Incursions stands for 'Fun', right?