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Recent content by iPenguinPat

  1. iPenguinPat

    Feedback Wildlife Event 2022

    This game is all about getting huge combos. Not only are huge combos key for getting many daily specials, but it's also important for churning the blocks to collect more paws. Theoretically, you want the highest block combo per move that you can get to maximize the event. In practice...
  2. iPenguinPat

    Feedback Wildlife Event 2022

    Best event of the year. Looking forward to it! Do we have the stats for the new building in each age yet?
  3. iPenguinPat

    Discussion Juber's gbg suggestions

    Just a quick note on increasing building cost based on the number of buildings built and/or sectors owned similar to gvg - The perfect time to implement and test would be right after a new age comes out. Many high-end GBG guilds are top heavy with many players that have been sitting in the...
  4. iPenguinPat

    Discussion Juber's gbg suggestions

    As someone that's lead gbg and gvg, i suspect most leaders prefer to have some way to have a safe time to walk away from the game. There's nothing more sucky than having a beautiful GBG map when you go to bed, then wake up with only your hq staring at a checkerboard and realizing no one lead...
  5. iPenguinPat

    Discussion Juber's gbg suggestions

    On yeah. one other idea i forgot - increase cost per building like with GVG. as guilds gather more sectors and build more SC's (or buildings in general), the cost could increase. The amount would need to be cumulative. This would force guilds to be more strategic about when and where they...
  6. iPenguinPat

    Discussion Juber's gbg suggestions

    Lots of good ideas and points here. Main missing issues: 1) Several of the ideas would lead to farming fights in an abusive way. Of course, reducing SC effectiveness will dramatically help that. 2) Still not enough real incentive to "win.' Even if it means you get a few more LP or whatever...
  7. iPenguinPat

    Feedback Regarding Recent Feedback

    fwiw, there are plenty of players that have offered to help build a mobile version of gvg. inno could probably crowd-fund gvg if they wanted to. They could make a separate monthly add-on/separate application and people would pay (especially if gvg added some kind of rewards for ranking)...
  8. iPenguinPat

    Feedback Explore once again in the Archaeology event!

    Going to quote a post from a previous feedback thread: This event is exactly everything from my previous post summed up in a single event. Reuse code/event? Poor event items that are completely out of touch with the current player base? Lack of effort to double-check and make sure everything...
  9. iPenguinPat

    Feedback Regarding Recent Feedback

    There is a major gap between what Inno Says and what Inno does regarding feedback and players. Something simple like moving a "heal all" button that was obviously an issue took months of complaining to get fixed. Or the GBG matchmaking issue which took months of complaining and being told lies...
  10. iPenguinPat

    Feedback ForgePlus

    Pricing models and renewal rates are complicated. Inno knows that there are at least X% of players that just won't pay attention to the cost and will spend because they are either addicted or find the cost to be insignificant. We've seen that inno tends to focus on loading up-front sales from...
  11. iPenguinPat

    Feedback Space Age Jupiter Moon (SAJM)

    I agree with you - simply rebalancing the cost makes way more sense. That is what a player focused gaming company would do. Does anyone hold the opinion that innogames puts players in front of profit? We're at a point where it's obvious that end game players are not a priority for innogames...
  12. iPenguinPat

    Feedback Space Age Jupiter Moon (SAJM)

    If you were only building the AI core for the synthesizers, then it would obviously be less efficient. But if you'd have AI Core either way, then it does make a difference. Calculations are a bit crude, and you could technically fit 8 with only 3 blocks of 2-lane road - but it would have to...
  13. iPenguinPat

    Feedback Space Age Jupiter Moon (SAJM)

    I think the value of the special goods bonus is being a bit underrated because so many players giving feedback are on the other side of the AF to SAV grind. Yes there will be leftover charges in AF/OF; however, you'll still be able to reduce the amount of time to collect the required Orich by...
  14. iPenguinPat

    Feedback Space Age Jupiter Moon (SAJM)

    My experience is that the best way to manage guild treasury and GBG is to either have zero players in an age or to have 10+ well developed players that generate massive goods due to arc, obs, atom, soh, etc. 3-6 players in a given age is "no man's land" and tends to lead to treasuries getting...
  15. iPenguinPat

    Feedback Space Age Jupiter Moon (SAJM)

    Wish that was possible. it's like herding cats trying to get anyone that plays forge to do anything. We tried to get our guild to wait until after GBG opened bump up when new ages came out, we still had 3-4 jump instead of waiting an hour or two :oops:o_O
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