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Ok. What would you personally consider strong for a building that contains goods (in regards to just the goods portion)?
Assuming you mean personal inventory and not guild treasury
Mystic tavern never reaches 280%
It's 100% intended.
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Well the Selection Kit for the lvl 1 trees is only 25%. So that means 75% chance for Upgrade Kits
But we've also had an entire year to get a glut of trees and the Event itself to also get a bunch of trees. So most people probably don't need more lvl 1 trees, they need the upgrades. We've also...
I just don't like the premise Rival has of cramming in significant portions of 20-30 day events into 48 hrs. It defeats any point of the Event lasting 20-30 days if our success or failure is determined so heavily by our ability to be present for 48 hrs (x2-3) on a specific day
EDIT: If the...
By the English definition of richer if you have more resources then you're richer
However, for the purpose of the rule itself, my assumption is it's just saying put some thought into what's being proposed so it's not just "give me more stuff" in a pretty bow. Anyone can say "I want more stuff...
The only way I could see this being implemented is if you have to start from 0 at the start of the event. Otherwise everyone would leave it at 6/7 before the Event and immediately get it on day 1 of said event
That being said, would I actually want this? Not really. I already get enough Epic...
No amount of but it'll help everyone else is going to change whether or not the feature is interesting enough to bother with. I'm not playing just to grow someone elses city, I'm playing to play my own game.
The feature needs to be enjoyable as something I actually want to play regardless of...
ditto.
I'm already able to autoclick with minimal losses for a good chunk of it with zero boosts. Mostly because out of the 10 levels I'm not getting to the second half anyway
That would be awesome.