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Daily Release Notes Ongoing Changelog w/c 4th February

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

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Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed an issue where timed quests in the Carnival event were not displaying the count down timer correctly
 

DeletedUser

Guest
Tuesday

  • Fixed an issue where you could not use more than one upgrade at a time from a selection kit in the same game session
  • Removed the Jinxed achievement
  • Fixed an issue when returning to main city from the cultural settlement while the build menu was open would cause some background graphics to not display correctly in main city
  • Fixed an issue with the Himeji Castle where the buff hud was not correctly updating number of buffs left
 

DeletedUser

Guest
Wednesday

  • Fixed an issue where the Himeji Castle could reward the incorrect amount of diamonds
 

DeletedUser

Guest
Thursday

  • Fixed an issue where if you cancelled a production right before it finished you could get an error
  • Fixed an issue when building or replacing a long line of roads the screen could become spammed with road blimps
 

DeletedUser

Guest
Friday

  • Fixed an issue where the incorrect quest giver was displayed in Daily Challenge if you were in another part of the game when the challenge timer ran out
 
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