Aerendil
Squire
We are all happy the slowdown on recurring is will be removed, for now its still there
But I see some serious communication issues:
The slowdown was bugged times several on the beta forum and via in game support, reply
bug report
the answer was by @lordwasa
All the bug reports were about he delay, and you did put that live.
So either the bug reports were ignored "working as intended, dont listen to the stupid beta testers" or
your are lying to us
Anyways, my point is:
Do not ignore the beta community!
we did tell you the outcome as well
We would like to clarify a misconception that has arisen regarding the slowdown that occurs during reoccurring quests. Please be aware, that this is a technical issue and not something that was ever part of our design.
To provide some context, for transparency purposes, we have been collecting feedback on quest abort exploits, and trying to figure out a way to tackle this. This week, we moved forward with an update that sets a limit on Quest Aborts to prevent this exploit, and the impact it has on our servers.
Unfortunately, as a byproduct, there was a technical issue that caused a slowdown during reoccurring quests. Due to unexpected circumstances, this then led to many players believing this was an intended feature.
Again, we would like to express this was not intended. The aim of this improvement was to impose a limit on exploits, not affect the everyday activities of players trying to enjoy the game. Therefore, it is very much a regrettable outcome and one that we are working on fixing immediately.
Thank you for your understanding on this matter, and our sincerest apologies for the confusion and frustration that this event has caused.
But I see some serious communication issues:
The slowdown was bugged times several on the beta forum and via in game support, reply
and we had a disucussion in the bug forum with several pages, the discussion was closedWe have been told this not a bug. This delay has been added to prevent exploiting of the recurring questline.
bug report
the answer was by @lordwasa
This is not a bug.
This delay has been added to prevent exploiting of the recurring questline.
All the bug reports were about he delay, and you did put that live.
So either the bug reports were ignored "working as intended, dont listen to the stupid beta testers" or
your are lying to us
We did tell you about the delay, dont tell us it was unintentionalUnfortunately, as a byproduct, there was a technical issue that caused a slowdown during reoccurring quests. Due to unexpected circumstances, this then led to many players believing this was an intended feature.
Again, we would like to express this was not intended. The aim of this improvement was to impose a limit on exploits, not affect the everyday activities of players trying to enjoy the game. Therefore, it is very much a regrettable outcome and one that we are working on fixing immediately.
Anyways, my point is:
Do not ignore the beta community!
we did tell you the outcome as well