Bit of theorycrafting for no-diamond start (note to be *very* careful with your roads at the start):
1) (Optional) Quickstart with short-term 2 goods buildings:
View attachment 6117
5000 beans - 6 * 200 for roads = 3800 beans
Every 4 hours this produces 8*88 = 704 beans, and consumes 2*1000 = 2000 beans.
8 hours later on 4 hr collection you have 1208 beans left and 20 goods and can unlock shrines (whew).
2) 1 Goods Building + Shrines layout (if you skipped 1 because it bothers you to spend away all your start coins, this layout with huts in place of the shrines until you can build shrines is fine)
View attachment 6118
This costs you another road, so you're down to 1008 beans if you did layout 1 for 8 hrs (just enough to start another 4 hr).
This layout on 4 hr cycles produces 6 (connected huts) * 88 + 4 (shrines) * 283= 1660 beans, and consumes 1*1000 = 1000 beans. You will be stuck on 4 hr cycles for at least 8 more hours after 8 hours of the layout in 1. On 8 hr cycles it produces 6*88 + 4*424 = 2224 beans and consumes 1*2000 = 2000 beans. So you're now at least not losing beans.
The version of this with all huts instead as an alternate start produces 10 * 88 = 880 beans and consumes 1*1000 = 1000 beans. 12 hours in you'll be able to build shrines and will still have a decent number of beans stockpiled for when you can afford an expansion and thus will need to build more road (which probably should come after you unlock headdresses and the minigame).