Nonsense. I already have 6.6G coins and the game didn't crash. If they use Int64 for the total amount of coins, it makes sense to use it for the collected amount as well.
lol
you don't even know what I was talking about
if you COLLECT over 2.1G in one action (collect all) then the game crashes
and sure if you only HAVE 6.6G coins you never COLLECTED 2.1G at once
and btw: 6.6G is nothing
so what you write is NONSENSE
yes they use int64 (or more) for the coins you have. but not for the coins you collect
that was the serious way of InnoGames to fix that bug
instead changing the data typ for collect from 32bit to 64bit (or more)