Please create bug reports in cases like this.Where's the preview of upcoming nodes gone?
Afaik the issue has already been forwarded.
Please create bug reports in cases like this.Where's the preview of upcoming nodes gone?
Inno would love to see you making endless battlesNow the rankings are getting ridiculous. You can farm endless battles at level 6 and possibly get more points than a guild that defeats level 10?
Thats a good question. Im the update frim the Product Head, was sonething that could be gvg komming back redesignetHow come the old gvg button hasn't been replaced with a button that goes to the settlement directly. I don't know about anyone else, but I need to go to the settlement first to make troops and/or collect rather than the map.
You know what I mean you only need twice as many active players who can fight endless nodes as players who work hard to defeat level 10... the rewards are only a little better but it doesn't matter at all for the ranking what stage the fights are made.Inno would love to see you making endless battles
because that will not be for free
I will say, the boring part is when you are done with the settlement after 6 days and get lots og supply and mintThe crucial point in QI is the Lengt of Building Time needed untill your settlement is ready to really participate in the game. Players without a good budget in Money, Shards or Diamonds to speed things up are often already left behind when they finally, after 4-5 days, reach the ability to build military and goods. And then there are just 6 days left to play before everything starts from the beginning.
That is no fun. It is boring. If it is not now, because the game is new, it will for shure be in no time.
Many Players do not even start building a settlement because of that. They than also cannot participate in donating goods or military or other Ressources.
- Free Quantum Pass: Quantum medals increased from 10 000 to 15 000
- Silver Quantum Pass: Quantum medals increased from 12 500 to 17 500
- Golden Quantum Pass: Quantum medals increased from 15 000 to 20 000
Expansions are hard limited. Whales can quickly getting sufficient medals for the expansions but once they've gotten all the expansions the f2p players can play catch-up. The part where the f2p-players however can't are the silver and gold (cash pass) upgrades for the Neo colossus. Which makes it more efficient and w/o those upgrades you can't get it there. No matter the time. With collecting medals you can cause there's a hard cap and isn't semi-exclusive to cash passes.Looked like a fine update, but again they're increasing the gap between F2P and P2W ...
Where's the time this game was a well-balanced freemium game?
Before: P2W (with silver&gold) got 27 500 more medals
Now: P2W (with silver&gold) get 37 500 more medals
What am I missing? Aren't the Neo-Colossus Silver/Gold Upgrades available as Championship rewards for the top finishers. Aren't frags of the upgrades available as incursion rewards? They were in the first Championship.Expansions are hard limited. Whales can quickly getting sufficient medals for the expansions but once they've gotten all the expansions the f2p players can play catch-up. The part where the f2p-players however can't are the silver and gold (cash pass) upgrades for the Neo colossus. Which makes it more efficient and w/o those upgrades you can't get it there. No matter the time. With collecting medals you can cause there's a hard cap and isn't semi-exclusive to cash passes.
And that's why I said semi-exclusive. Semi meaning half. I referred to it as such as you have to be on the best teams. Same goes with the QI rewards. They're available in higher levels. Meaning a very strong QI guild is required. Effectively locking out quite a large group of players. Thus for the majority practically cash pass exclusive and with that worthy of the title semi-exclusive. The majority can't play catch-up with the silver/gold upgrades unless offered in another way. To the best of my knowledge they're not included in the QI epic selection kit. Thus for the majority no way to catch-up. Making it leaning largely into essence of P2W structured games.What am I missing? Aren't the Neo-Colossus Silver/Gold Upgrades available as Championship rewards for the top finishers. Aren't frags of the upgrades available as incursion rewards? They were in the first Championship.
But this isn't true. The rewards for the end-of-incursion chests can include fragments of the Neo-Colossus upgrade kits and the silver/gold upgrades. The higher the level of QI that a guild reaches the better the prizes. The guild doesn't have to win QI, just progress far enough to be eligible for a shot at the silver/gold upgrade frags.Exactly. Unless you are a guild member of ASGARD or in some cases Dragonstar you can forget about completing a lvl 10 Neo Colussus as a F2P player.
after is in reality only 28125Looked like a fine update, but again they're increasing the gap between F2P and P2W ...
Where's the time this game was a well-balanced freemium game?
Before: P2W (with silver&gold) got 27 500 more medals
Now: P2W (with silver&gold) get 37 500 more medals
as we seeBut one step now costs 40 instead of 30. So it kind of levels out.
But this isn't true. The rewards for the end-of-incursion chests can include fragments of the Neo-Colossus upgrade kits and the silver/gold upgrades. The higher the level of QI that a guild reaches the better the prizes. The guild doesn't have to win QI, just progress far enough to be eligible for a shot at the silver/gold upgrade frags.
View attachment 11316
You still need to be in a guild that is fanatically enough to reach those levels. Most guilds won't. For that at live the top10 QI guilds might progress far enough. Fact remains: majority of guilds won't make sufficient progress to get a chance for silver/gold upgrades and won't end high enough in the ranking for those upgrades. I hope this clarifies it better. How the silver/gold upgrades are leaning with QI into the essence of a P2W structure.And that's why I said semi-exclusive. Semi meaning half. I referred to it as such as you have to be on the best teams. Same goes with the QI rewards. They're available in higher levels. Meaning a very strong QI guild is required. Effectively locking out quite a large group of players. Thus for the majority practically cash pass exclusive and with that worthy of the title semi-exclusive. The majority can't play catch-up with the silver/gold upgrades unless offered in another way. To the best of my knowledge they're not included in the QI epic selection kit. Thus for the majority no way to catch-up. Making it leaning largely into essence of P2W structured games.