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it would be handy if the grouped units always stay still in the starting position, so it's easier to find them...
in the case of light units it helps to deal with rogues
Level 5 Colonial Age, complete fighting the first 12 encounters and have to negotiate the other 6, spent about 2700 goods from the previous era and 23000 from the current era; it is unsustainable in the long run
If you are interested, I made the videos of the first 4 expedition levels in the Colonial Age, with all the information.
Guild Expedition Colonial Age Level 01
Guild Expedition Colonial Age Level 02
Guild Expedition Colonial Age Level 03
Guild Expedition Colonial Age Level 04